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Implement strings for GameAction errors
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@@ -207,6 +207,11 @@ public:
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return window_error_open(title, message);
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}
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rct_window* ShowError(const std::string_view& title, const std::string_view& message) override
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{
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return window_error_open(title, message);
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}
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rct_window* OpenIntent(Intent* intent) override
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{
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switch (intent->GetWindowClass())
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