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Fix declarations of network-less builds

This commit is contained in:
Michał Janiszewski
2016-07-13 20:37:41 +02:00
parent 31a219a961
commit 836450cab4

View File

@@ -2437,7 +2437,6 @@ int network_get_group_index(uint8 id) { return -1; }
uint8 network_get_group_id(unsigned int index) { return 0; }
int network_get_num_groups() { return 0; }
const char* network_get_group_name(unsigned int index) { return ""; };
rct_string_id network_get_group_name_string_id(unsigned int index) { return -1; }
void game_command_set_player_group(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp) { }
void game_command_modify_groups(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp) { }
void game_command_kick_player(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp) { }
@@ -2446,7 +2445,6 @@ int network_get_num_actions() { return 0; }
rct_string_id network_get_action_name_string_id(unsigned int index) { return -1; }
int network_can_perform_action(unsigned int groupindex, unsigned int index) { return 0; }
int network_can_perform_command(unsigned int groupindex, unsigned int index) { return 0; }
void network_free_string_ids() {}
void network_send_chat(const char* text) {}
void network_send_password(const char* password) {}
void network_close() {}