diff --git a/src/input.c b/src/input.c
index 72e06ee4af..a2b2d4937f 100644
--- a/src/input.c
+++ b/src/input.c
@@ -869,7 +869,7 @@ static void game_handle_input_mouse(int x, int y, int state)
int id = (map_element->type & 0xC0) |
((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) |
((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5);
- RCT2_CALLPROC_X(0x6B9559, id, 0, 0, 0, 0, 0, 0);
+ window_sign_open(id);
}
else{
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_STRING_ID, rct_string_id) = 1158;
diff --git a/src/interface/window.h b/src/interface/window.h
index 9e52438ec7..ed58ec368f 100644
--- a/src/interface/window.h
+++ b/src/interface/window.h
@@ -505,6 +505,7 @@ void window_ride_list_open();
void window_track_place_open();
void window_new_ride_open();
void window_banner_open(rct_windownumber number);
+void window_sign_open(rct_windownumber number);
void window_cheats_open();
void window_research_open();
void window_scenery_open();
diff --git a/src/windows/sign.c b/src/windows/sign.c
new file mode 100644
index 0000000000..ba2aff128e
--- /dev/null
+++ b/src/windows/sign.c
@@ -0,0 +1,448 @@
+/*****************************************************************************
+* Copyright (c) 2014 Ted John, Dennis Devriendt
+* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
+*
+* This file is part of OpenRCT2.
+*
+* OpenRCT2 is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program. If not, see .
+*****************************************************************************/
+
+#include
+#include "../addresses.h"
+#include "../game.h"
+#include "../config.h"
+#include "../localisation/localisation.h"
+#include "../interface/viewport.h"
+#include "../interface/widget.h"
+#include "../interface/window.h"
+#include "../ride/ride.h"
+#include "../world/map.h"
+#include "../world/banner.h"
+#include "../world/scenery.h"
+#include "error.h"
+#include "dropdown.h"
+#include "../drawing/drawing.h"
+
+#define WW 113
+#define WH 96
+
+enum WINDOW_SIGN_WIDGET_IDX {
+ WIDX_BACKGROUND,
+ WIDX_TITLE,
+ WIDX_CLOSE,
+ WIDX_VIEWPORT,
+ WIDX_SIGN_TEXT,
+ WIDX_SIGN_DEMOLISH,
+ WIDX_MAIN_COLOR,
+ WIDX_TEXT_COLOR
+};
+
+// 0x9AEE00
+rct_widget window_sign_widgets[] = {
+ { WWT_FRAME, 0, 0, WW - 1, 0, WH - 1, 0x0FFFFFFFF, 65535 }, // panel / background
+ { WWT_CAPTION, 0, 1, WW - 2, 1, 14, 2991, STR_WINDOW_TITLE_TIP }, // title bar
+ { WWT_CLOSEBOX, 0, WW - 13, WW - 3, 2, 13, 824, STR_CLOSE_WINDOW_TIP }, // close x button
+ { WWT_VIEWPORT, 1, 3, WW - 26, 17, WH - 20, 0x0FFFFFFFE, 65535 }, // tab content panel
+ { WWT_FLATBTN, 1, WW - 25, WW - 2, 19, 42, 5168, STR_CHANGE_BANNER_TEXT_TIP }, // change banner button
+ { WWT_FLATBTN, 1, WW - 25, WW - 2, 67, 90, 5165, STR_DEMOLISH_BANNER_TIP }, // demolish button
+ { WWT_COLORBTN, 1, 5, 16, WH - 16, WH - 5, 0x0FFFFFFFF, STR_SELECT_MAIN_COLOR_TIP }, // high money
+ { WWT_COLORBTN, 1, 17, 28, WH - 16, WH - 5, 0x0FFFFFFFF, STR_SELECT_TEXT_COLOR_TIP }, // high money
+ { WIDGETS_END },
+};
+
+static void window_sign_emptysub() { }
+static void window_sign_mouseup();
+static void window_sign_mousedown(int widgetIndex, rct_window*w, rct_widget* widget);
+static void window_sign_dropdown();
+static void window_sign_textinput();
+static void window_sign_invalidate();
+static void window_sign_paint();
+static void window_sign_unknown_14();
+
+// 0x98E44C
+static void* window_sign_events[] = {
+ window_sign_emptysub,
+ window_sign_mouseup,
+ window_sign_emptysub,
+ window_sign_mousedown,
+ window_sign_dropdown,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_textinput,
+ window_sign_unknown_14,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_emptysub,
+ window_sign_invalidate,
+ window_sign_paint,
+ window_sign_emptysub
+};
+
+/**
+*
+* rct2: 0x006BA305
+*/
+void window_sign_open(rct_windownumber number)
+{
+ rct_window* w;
+ rct_widget *viewportWidget;
+
+
+ // Check if window is already open
+ w = window_bring_to_front_by_number(WC_BANNER, number);
+ if (w != NULL)
+ return;
+
+ w = window_create_auto_pos(WW, WH, (uint32*)window_sign_events, WC_BANNER, 0);
+ w->widgets = window_sign_widgets;
+ w->enabled_widgets =
+ (1 << WIDX_CLOSE) |
+ (1 << WIDX_SIGN_TEXT) |
+ (1 << WIDX_SIGN_DEMOLISH) |
+ (1 << WIDX_MAIN_COLOR) |
+ (1 << WIDX_TEXT_COLOR);
+
+ w->number = number;
+ window_init_scroll_widgets(w);
+ w->colours[0] = 24;
+ w->colours[1] = 24;
+ w->colours[2] = 24;
+
+ int view_x = gBanners[w->number].x << 5;
+ int view_y = gBanners[w->number].y << 5;
+ int ebp = ((view_y << 8) | view_x) >> 5;
+
+ rct_map_element* map_element = TILE_MAP_ELEMENT_POINTER(ebp);
+
+ while (1){
+ if ((map_element->type & MAP_ELEMENT_TYPE_MASK) == MAP_ELEMENT_TYPE_SCENERY_MULTIPLE){
+ int ebx = map_element->properties.scenerymultiple.type;
+ ebx |= (map_element->properties.scenerymultiple.index & 0x3) << 8;
+ rct_scenery_entry* scenery_entry = g_largeSceneryEntries[ebx];
+ if (scenery_entry->large_scenery.var_11 != 0xFF){
+ int id = (map_element->type & 0xC0) |
+ ((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) |
+ ((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5);
+ if (id == w->number)
+ break;
+ }
+ }
+ map_element++;
+ }
+
+ int view_z = map_element->base_height << 3;
+ w->frame_no = view_z;
+
+ w->list_information_type = map_element->properties.scenerymultiple.colour[0] & 0x1F;
+ w->var_492 = map_element->properties.scenerymultiple.colour[1] & 0x1F;
+ w->var_48C = map_element->properties.scenerymultiple.type;
+
+ view_x += 16;
+ view_y += 16;
+
+ // Create viewport
+ viewportWidget = &window_sign_widgets[WIDX_VIEWPORT];
+ viewport_create(
+ w,
+ w->x + viewportWidget->left + 1,
+ w->y + viewportWidget->top + 1,
+ (viewportWidget->right - viewportWidget->left) - 1,
+ (viewportWidget->bottom - viewportWidget->top) - 1,
+ 0,
+ view_x,
+ view_y,
+ view_z,
+ 0,
+ -1
+ );
+
+ w->viewport->flags = (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & CONFIG_FLAG_ALWAYS_SHOW_GRIDLINES) ? VIEWPORT_FLAG_GRIDLINES : 0;
+ w->flags |= WF_2;
+ window_invalidate(w);
+}
+
+/* rct2: 0x6B9765*/
+static void window_sign_mouseup()
+{
+ short widgetIndex;
+ rct_window *w;
+
+ window_widget_get_registers(w, widgetIndex);
+
+ rct_banner* banner = &gBanners[w->number];
+ int x = banner->x << 5;
+ int y = banner->y << 5;
+
+ rct_map_element* map_element = TILE_MAP_ELEMENT_POINTER(((y << 8) | x) >> 5);
+
+ while (1){
+ if ((map_element->type & MAP_ELEMENT_TYPE_MASK) == MAP_ELEMENT_TYPE_SCENERY_MULTIPLE){
+ int ebx = map_element->properties.scenerymultiple.type;
+ ebx |= (map_element->properties.scenerymultiple.index & 0x3) << 8;
+ rct_scenery_entry* scenery_entry = g_largeSceneryEntries[ebx];
+ if (scenery_entry->large_scenery.var_11 != 0xFF){
+ int id = (map_element->type & 0xC0) |
+ ((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) |
+ ((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5);
+ if (id == w->number)
+ break;
+ }
+ }
+ map_element++;
+ }
+
+ switch (widgetIndex) {
+ case WIDX_CLOSE:
+ window_close(w);
+ break;
+ case WIDX_SIGN_DEMOLISH:
+ game_do_command(
+ x,
+ 1 | ((map_element->type&0x3) << 8),
+ y,
+ map_element->base_height | ((map_element->properties.scenerymultiple.index >> 2) << 8),
+ GAME_COMMAND_44,
+ 0,
+ 0);
+ break;
+ case WIDX_SIGN_TEXT:
+ rct_string_id string_id;
+
+ if (banner->flags&BANNER_FLAG_2){
+ rct_ride* ride = GET_RIDE(banner->colour);
+ RCT2_GLOBAL(0x13CE962, uint32) = ride->name_arguments;
+ string_id = ride->name;
+ }
+ else
+ {
+ string_id = gBanners[w->number].string_idx;
+ }
+ window_text_input_open(w, WIDX_SIGN_TEXT, 2992, 2993, string_id, 0);
+ break;
+ }
+}
+
+/* rct2: 0x6B9784 */
+static void window_sign_mousedown(int widgetIndex, rct_window*w, rct_widget* widget)
+{
+ rct_banner* banner = &gBanners[w->number];
+
+ switch (widgetIndex) {
+ case WIDX_MAIN_COLOR:
+ window_dropdown_show_colour(w, widget, w->colours[1] | 0x80, w->list_information_type);
+ break;
+ case WIDX_TEXT_COLOR:
+ window_dropdown_show_colour(w, widget, w->colours[1] | 0x80, w->var_492);
+ break;
+ }
+}
+
+/* rct2: 0x6B979C */
+static void window_sign_dropdown()
+{
+ short widgetIndex, dropdownIndex;
+ rct_window* w;
+
+ window_dropdown_get_registers(w, widgetIndex, dropdownIndex);
+
+ switch (widgetIndex){
+ case WIDX_MAIN_COLOR:
+ if (dropdownIndex == 0xFFFF) return;
+ w->list_information_type = dropdownIndex;
+ break;
+ case WIDX_TEXT_COLOR:
+ if (dropdownIndex == 0xFFFF) return;
+ w->var_492 = dropdownIndex;
+ break;
+ default:
+ return;
+ }
+
+ rct_banner* banner = &gBanners[w->number];
+ int x = banner->x << 5;
+ int y = banner->y << 5;
+
+ rct_map_element* map_element = TILE_MAP_ELEMENT_POINTER(((y << 8) | x) >> 5);
+
+ while (1){
+ if ((map_element->type & MAP_ELEMENT_TYPE_MASK) == MAP_ELEMENT_TYPE_SCENERY_MULTIPLE){
+ int ebx = map_element->properties.scenerymultiple.type;
+ ebx |= (map_element->properties.scenerymultiple.index & 0x3) << 8;
+ rct_scenery_entry* scenery_entry = g_largeSceneryEntries[ebx];
+ if (scenery_entry->large_scenery.var_11 != 0xFF){
+ int id = (map_element->type & 0xC0) |
+ ((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) |
+ ((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5);
+ if (id == w->number)
+ break;
+ }
+ }
+ map_element++;
+ }
+
+ int edx = map_element->base_height | ((map_element->properties.scenerymultiple.index >> 2) << 8);
+ int ebp = w->list_information_type | (w->var_492 << 8);
+ int ebx = map_element->type & 0x3;
+ RCT2_CALLPROC_X(0x6B9B05, x, ebx, y, edx, (int)map_element, 0, ebp);
+ window_invalidate(w);
+}
+
+/* rct2: 0x6B9791 */
+static void window_sign_textinput()
+{
+ short widgetIndex;
+ rct_window *w;
+ uint8 result;
+ uint8* text;
+
+ window_text_input_get_registers(w, widgetIndex, result, text);
+ rct_banner* banner = &gBanners[w->number];
+ int x = banner->x << 5;
+ int y = banner->y << 5;
+
+ if (widgetIndex == WIDX_SIGN_TEXT && result) {
+
+ if (*text != 0){
+ int string_id = 0, ebx = 0, ecx = 128, edx = 0, ebp = 0, esi = 0;
+ RCT2_CALLFUNC_X(0x6C421D, &string_id, &ebx, &ecx, &edx, &esi, (int*)&text, &ebp);
+ if (string_id){
+ rct_string_id prev_string_id = banner->string_idx;
+ banner->string_idx = string_id;
+ // De-allocate previous string id?
+ RCT2_CALLPROC_X(0x6C42AC, prev_string_id, 0, 0, 0, 0, 0, 0);
+
+ banner->flags &= ~(BANNER_FLAG_2);
+ gfx_invalidate_screen();
+ }
+ else{
+ window_error_open(2984, RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, rct_string_id));
+ }
+ }
+ else{
+ int eax = x, ebx = 0, ecx = y, edx = 16, ebp = 0, edi = 0, esi = 0;
+ RCT2_CALLFUNC_X(0x6B7D86, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
+ if ((eax & 0xFF) == 0xFF)return;
+ banner->colour = eax & 0xFF;
+ banner->flags |= BANNER_FLAG_2;
+
+ rct_string_id prev_string_id = banner->string_idx;
+ banner->string_idx = 778;
+ RCT2_CALLPROC_X(0x6C42AC, prev_string_id, 0, 0, 0, 0, 0, 0);
+ gfx_invalidate_screen();
+ }
+ }
+}
+
+/* rct2: 0x006B96F5 */
+static void window_sign_invalidate()
+{
+ rct_window* w;
+
+ window_get_register(w);
+
+ //rct_banner* banner = &gBanners[w->number];
+ //rct_widget* colour_btn = &window_sign_widgets[WIDX_MAIN_COLOR];
+ //colour_btn->type = WWT_EMPTY;
+
+ ////sceneray item not sure why we use this instead of banner?
+ //rct_scenery_entry* sceneryEntry = g_bannerSceneryEntries[banner->var_00];
+
+ //if (sceneryEntry->banner.flags & 1) colour_btn->type = WWT_COLORBTN;
+
+ //w->pressed_widgets &= ~(1ULL << WIDX_BANNER_NO_ENTRY);
+ //w->disabled_widgets &= ~(
+ // (1ULL << WIDX_BANNER_TEXT) |
+ // (1ULL << WIDX_TEXT_COLOR_DROPDOWN) |
+ // (1ULL << WIDX_TEXT_COLOR_DROPDOWN_BUTTON));
+
+ //if (banner->flags & BANNER_FLAG_NO_ENTRY){
+ // w->pressed_widgets |= (1ULL << WIDX_BANNER_NO_ENTRY);
+ // w->disabled_widgets |=
+ // (1ULL << WIDX_BANNER_TEXT) |
+ // (1ULL << WIDX_TEXT_COLOR_DROPDOWN) |
+ // (1ULL << WIDX_TEXT_COLOR_DROPDOWN_BUTTON);
+ //}
+
+ //colour_btn->image = (banner->colour << 19) + 0x600013C3;
+
+ //rct_widget* drop_down_widget = &window_sign_widgets[WIDX_TEXT_COLOR_DROPDOWN];
+ //drop_down_widget->image = banner->text_colour + 2996;
+}
+
+/* rct2: 0x006B9754 */
+static void window_sign_paint()
+{
+ rct_window *w;
+ rct_drawpixelinfo *dpi;
+
+ window_paint_get_registers(w, dpi);
+
+ window_draw_widgets(w, dpi);
+
+ // Draw viewport
+ if (w->viewport != NULL) {
+ window_draw_viewport(dpi, w);
+ }
+}
+
+/* rct2: 0x6B9A6C */
+static void window_sign_unknown_14()
+{
+ rct_window* w;
+ window_get_register(w);
+
+ rct_viewport* view = w->viewport;
+ w->viewport = 0;
+
+ view->width = 0;
+ viewport_update_pointers();
+
+ rct_banner* banner = &gBanners[w->number];
+
+ int view_x = (banner->x << 5) + 16;
+ int view_y = (banner->y << 5) + 16;
+ int view_z = w->frame_no;
+
+ // Create viewport
+ rct_widget* viewportWidget = &window_sign_widgets[WIDX_VIEWPORT];
+ viewport_create(
+ w,
+ w->x + viewportWidget->left + 1,
+ w->y + viewportWidget->top + 1,
+ (viewportWidget->right - viewportWidget->left) - 1,
+ (viewportWidget->bottom - viewportWidget->top) - 1,
+ 0,
+ view_x,
+ view_y,
+ view_z,
+ 0,
+ -1
+ );
+
+ w->viewport->flags = (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & CONFIG_FLAG_ALWAYS_SHOW_GRIDLINES) ? VIEWPORT_FLAG_GRIDLINES : 0;
+ window_invalidate(w);
+}
diff --git a/src/world/banner.h b/src/world/banner.h
index 05eed34e52..61b4832cd3 100644
--- a/src/world/banner.h
+++ b/src/world/banner.h
@@ -27,7 +27,7 @@
typedef struct {
uint8 var_00;
- uint8 flags; //bit 0 is no entry
+ uint8 flags; //0x01 bit 0 is no entry
rct_string_id string_idx; //0x02
uint8 colour; //0x04
uint8 text_colour; //0x05
@@ -36,7 +36,8 @@ typedef struct {
} rct_banner;
enum{
- BANNER_FLAG_NO_ENTRY = (1<<0)
+ BANNER_FLAG_NO_ENTRY = (1<<0),
+ BANNER_FLAG_2 = (1<<2)
} BANNER_FLAGS;
extern rct_banner *gBanners;