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Make tile elements dynamic and resizeable
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@@ -1247,8 +1247,8 @@ static int32_t cc_remove_park_fences(InteractiveConsole& console, [[maybe_unused
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static int32_t cc_show_limits(InteractiveConsole& console, [[maybe_unused]] const arguments_t& argv)
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{
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map_reorganise_elements();
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int32_t tileElementCount = gNextFreeTileElement - gTileElements - 1;
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const auto& tileElements = GetTileElements();
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int32_t tileElementCount = tileElements.size();
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int32_t rideCount = ride_get_count();
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int32_t spriteCount = 0;
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