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Skip drawing accessories whilst peep is clapping
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@@ -2773,8 +2773,8 @@ void Peep::Paint(PaintSession& session, int32_t imageDirection) const
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if (guest == nullptr)
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return;
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// Can't display any accessories whilst drowning
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if (Action == PeepActionType::Drowning)
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// Can't display any accessories whilst drowning or clapping
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if (Action == PeepActionType::Drowning || Action == PeepActionType::Clap)
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return;
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// There are only 6 walking frames available for each item,
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