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Use constant for LOCATION_NULL, split off location stuff to Location.h
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@@ -40,10 +40,10 @@ typedef struct
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struct paint
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{
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uint32 image_id;
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rct_xy16 offset;
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rct_xyz16 bound_box_length;
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LocationXY16 offset;
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LocationXYZ16 bound_box_length;
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sint16 z_offset;
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rct_xyz16 bound_box_offset;
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LocationXYZ16 bound_box_offset;
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uint32 rotation;
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paint_struct output_struct;
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} paint;
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