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Remove snake_case from second chunk of Drawing (#19166)
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@@ -64,16 +64,16 @@ void StationObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t h
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imageId = imageId.WithSecondary(colour1);
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}
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gfx_draw_sprite(dpi, imageId, screenCoords);
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GfxDrawSprite(dpi, imageId, screenCoords);
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if (Flags & STATION_OBJECT_FLAGS::IS_TRANSPARENT)
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{
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gfx_draw_sprite(dpi, tImageId, screenCoords);
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GfxDrawSprite(dpi, tImageId, screenCoords);
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}
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gfx_draw_sprite(dpi, imageId.WithIndexOffset(4), screenCoords);
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GfxDrawSprite(dpi, imageId.WithIndexOffset(4), screenCoords);
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if (Flags & STATION_OBJECT_FLAGS::IS_TRANSPARENT)
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{
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gfx_draw_sprite(dpi, tImageId.WithIndexOffset(4), screenCoords);
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GfxDrawSprite(dpi, tImageId.WithIndexOffset(4), screenCoords);
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}
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}
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