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Remove snake_case from second chunk of Drawing (#19166)
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@@ -72,8 +72,8 @@ void FootpathObject::Unload()
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void FootpathObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
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{
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auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
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gfx_draw_sprite(dpi, ImageId(_pathSurfaceDescriptor.PreviewImage), screenCoords - ScreenCoordsXY{ 49, 17 });
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gfx_draw_sprite(dpi, ImageId(_queueSurfaceDescriptor.PreviewImage), screenCoords + ScreenCoordsXY{ 4, -17 });
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GfxDrawSprite(dpi, ImageId(_pathSurfaceDescriptor.PreviewImage), screenCoords - ScreenCoordsXY{ 49, 17 });
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GfxDrawSprite(dpi, ImageId(_queueSurfaceDescriptor.PreviewImage), screenCoords + ScreenCoordsXY{ 4, -17 });
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}
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void FootpathObject::ReadJson(IReadObjectContext* context, json_t& root)
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