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Merge pull request #11747 from IntelOrca/plugin/small-additions
[Plugin] Add language and split peep into guest and staff
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@@ -390,6 +390,8 @@ void ScriptEngine::Initialise()
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ScTileElement::Register(ctx);
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ScEntity::Register(ctx);
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ScPeep::Register(ctx);
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ScGuest::Register(ctx);
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ScStaff::Register(ctx);
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dukglue_register_global(ctx, std::make_shared<ScCheats>(), "cheats");
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dukglue_register_global(ctx, std::make_shared<ScConsole>(_console), "console");
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@@ -773,20 +775,6 @@ std::unique_ptr<GameActionResult> ScriptEngine::DukToGameActionResult(const DukV
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return result;
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}
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DukValue ScriptEngine::PositionToDuk(const CoordsXYZ& position)
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{
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DukStackFrame frame(_context);
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duk_context* ctx = _context;
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auto obj = duk_push_object(ctx);
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duk_push_int(ctx, position.x);
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duk_put_prop_string(ctx, obj, "x");
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duk_push_int(ctx, position.y);
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duk_put_prop_string(ctx, obj, "y");
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duk_push_int(ctx, position.z);
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duk_put_prop_string(ctx, obj, "z");
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return DukValue::take_from_stack(ctx);
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}
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constexpr static const char* ExpenditureTypes[] = {
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"ride_construction",
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"ride_runningcosts",
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@@ -840,7 +828,7 @@ DukValue ScriptEngine::GameActionResultToDuk(const GameAction& action, const std
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}
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if (!result->Position.isNull())
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{
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obj.Set("position", PositionToDuk(result->Position));
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obj.Set("position", ToDuk(_context, result->Position));
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}
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if (result->Expenditure != ExpenditureType::Count)
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