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Fix includes
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@@ -3,8 +3,8 @@
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#include "../Cheats.h"
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#include "../Game.h"
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#include "../localisation/StringIds.h"
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#include "../world/Map.h"
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#include "EntityList.h"
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#include "Map.h"
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#include "Sprite.h"
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static bool isLocationLitterable(const CoordsXYZ& mapPos)
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