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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-02 03:35:09 +01:00

OpenRCT2::Ui::Windows namespace for OpenRCT2 Ui Windows (#21559)

* Move all the windows into OpenRCT2::Ui::Windows namespace

* Fix missing symbol

* Clang format

* Call the correct FormatStringID
This commit is contained in:
Duncan
2024-03-10 13:52:35 +00:00
committed by GitHub
parent 7634dfb6a3
commit 7a60e7f2e0
85 changed files with 49933 additions and 49549 deletions

View File

@@ -22,9 +22,9 @@
# include <openrct2/util/Util.h>
# include <openrct2/windows/Intent.h>
using namespace OpenRCT2;
// clang-format off
namespace OpenRCT2::Ui::Windows
{
// clang-format off
enum {
WIDX_BACKGROUND,
WIDX_TITLE,
@@ -60,226 +60,231 @@ static Widget _windowServerStartWidgets[] = {
MakeWidget({ 112, WH - 6 - 13 }, { 101, 14 }, WindowWidgetType::Button, WindowColour::Secondary, STR_LOAD_GAME), // None
kWidgetsEnd,
};
// clang-format on
class ServerStartWindow final : public Window
{
public:
void OnOpen() override
// clang-format on
class ServerStartWindow final : public Window
{
widgets = _windowServerStartWidgets;
widgets[WIDX_PORT_INPUT].string = _port;
widgets[WIDX_NAME_INPUT].string = _name;
widgets[WIDX_DESCRIPTION_INPUT].string = _description;
widgets[WIDX_GREETING_INPUT].string = _greeting;
widgets[WIDX_PASSWORD_INPUT].string = _password;
InitScrollWidgets();
frame_no = 0;
min_width = width;
min_height = height;
max_width = min_width;
max_height = min_height;
page = 0;
list_information_type = 0;
snprintf(_port, 7, "%u", gConfigNetwork.DefaultPort);
SafeStrCpy(_name, gConfigNetwork.ServerName.c_str(), sizeof(_name));
SafeStrCpy(_description, gConfigNetwork.ServerDescription.c_str(), sizeof(_description));
SafeStrCpy(_greeting, gConfigNetwork.ServerGreeting.c_str(), sizeof(_greeting));
}
void OnMouseUp(WidgetIndex widgetIndex) override
{
switch (widgetIndex)
public:
void OnOpen() override
{
case WIDX_CLOSE:
Close();
break;
case WIDX_PORT_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _port, 6);
break;
case WIDX_NAME_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _name, 64);
break;
case WIDX_DESCRIPTION_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _description, MAX_SERVER_DESCRIPTION_LENGTH);
break;
case WIDX_GREETING_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _greeting, CHAT_INPUT_SIZE);
break;
case WIDX_PASSWORD_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _password, 32);
break;
case WIDX_MAXPLAYERS_INCREASE:
if (gConfigNetwork.Maxplayers < 255)
{
gConfigNetwork.Maxplayers++;
}
ConfigSaveDefault();
Invalidate();
break;
case WIDX_MAXPLAYERS_DECREASE:
if (gConfigNetwork.Maxplayers > 1)
{
gConfigNetwork.Maxplayers--;
}
ConfigSaveDefault();
Invalidate();
break;
case WIDX_ADVERTISE_CHECKBOX:
gConfigNetwork.Advertise = !gConfigNetwork.Advertise;
ConfigSaveDefault();
Invalidate();
break;
case WIDX_START_SERVER:
NetworkSetPassword(_password);
WindowScenarioselectOpen(ScenarioSelectCallback);
break;
case WIDX_LOAD_SERVER:
NetworkSetPassword(_password);
auto intent = Intent(WindowClass::Loadsave);
intent.PutExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME);
intent.PutExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(LoadSaveCallback));
ContextOpenIntent(&intent);
break;
widgets = _windowServerStartWidgets;
widgets[WIDX_PORT_INPUT].string = _port;
widgets[WIDX_NAME_INPUT].string = _name;
widgets[WIDX_DESCRIPTION_INPUT].string = _description;
widgets[WIDX_GREETING_INPUT].string = _greeting;
widgets[WIDX_PASSWORD_INPUT].string = _password;
InitScrollWidgets();
frame_no = 0;
min_width = width;
min_height = height;
max_width = min_width;
max_height = min_height;
page = 0;
list_information_type = 0;
snprintf(_port, 7, "%u", gConfigNetwork.DefaultPort);
SafeStrCpy(_name, gConfigNetwork.ServerName.c_str(), sizeof(_name));
SafeStrCpy(_description, gConfigNetwork.ServerDescription.c_str(), sizeof(_description));
SafeStrCpy(_greeting, gConfigNetwork.ServerGreeting.c_str(), sizeof(_greeting));
}
}
void OnPrepareDraw() override
{
ColourSchemeUpdateByClass(this, WindowClass::ServerList);
WidgetSetCheckboxValue(*this, WIDX_ADVERTISE_CHECKBOX, gConfigNetwork.Advertise);
auto ft = Formatter::Common();
ft.Increment(18);
ft.Add<uint16_t>(gConfigNetwork.Maxplayers);
}
void OnUpdate() override
{
if (gCurrentTextBox.window.classification == classification && gCurrentTextBox.window.number == number)
void OnMouseUp(WidgetIndex widgetIndex) override
{
WindowUpdateTextboxCaret();
WidgetInvalidate(*this, WIDX_NAME_INPUT);
WidgetInvalidate(*this, WIDX_DESCRIPTION_INPUT);
WidgetInvalidate(*this, WIDX_GREETING_INPUT);
WidgetInvalidate(*this, WIDX_PASSWORD_INPUT);
switch (widgetIndex)
{
case WIDX_CLOSE:
Close();
break;
case WIDX_PORT_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _port, 6);
break;
case WIDX_NAME_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _name, 64);
break;
case WIDX_DESCRIPTION_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _description, MAX_SERVER_DESCRIPTION_LENGTH);
break;
case WIDX_GREETING_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _greeting, CHAT_INPUT_SIZE);
break;
case WIDX_PASSWORD_INPUT:
WindowStartTextbox(*this, widgetIndex, STR_STRING, _password, 32);
break;
case WIDX_MAXPLAYERS_INCREASE:
if (gConfigNetwork.Maxplayers < 255)
{
gConfigNetwork.Maxplayers++;
}
ConfigSaveDefault();
Invalidate();
break;
case WIDX_MAXPLAYERS_DECREASE:
if (gConfigNetwork.Maxplayers > 1)
{
gConfigNetwork.Maxplayers--;
}
ConfigSaveDefault();
Invalidate();
break;
case WIDX_ADVERTISE_CHECKBOX:
gConfigNetwork.Advertise = !gConfigNetwork.Advertise;
ConfigSaveDefault();
Invalidate();
break;
case WIDX_START_SERVER:
NetworkSetPassword(_password);
WindowScenarioselectOpen(ScenarioSelectCallback);
break;
case WIDX_LOAD_SERVER:
NetworkSetPassword(_password);
auto intent = Intent(WindowClass::Loadsave);
intent.PutExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME);
intent.PutExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(LoadSaveCallback));
ContextOpenIntent(&intent);
break;
}
}
}
void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
{
std::string temp = static_cast<std::string>(text);
int tempPort = 0;
switch (widgetIndex)
void OnPrepareDraw() override
{
case WIDX_PORT_INPUT:
if (strcmp(_port, temp.c_str()) == 0)
return;
SafeStrCpy(_port, temp.c_str(), sizeof(_port));
// Don't allow negative/zero for port number
tempPort = atoi(_port);
if (tempPort > 0)
{
gConfigNetwork.DefaultPort = tempPort;
ConfigSaveDefault();
}
WidgetInvalidate(*this, WIDX_PORT_INPUT);
break;
case WIDX_NAME_INPUT:
if (strcmp(_name, temp.c_str()) == 0)
return;
SafeStrCpy(_name, temp.c_str(), sizeof(_name));
// Don't allow empty server names
if (_name[0] != '\0')
{
gConfigNetwork.ServerName = _name;
ConfigSaveDefault();
}
ColourSchemeUpdateByClass(this, WindowClass::ServerList);
WidgetSetCheckboxValue(*this, WIDX_ADVERTISE_CHECKBOX, gConfigNetwork.Advertise);
auto ft = Formatter::Common();
ft.Increment(18);
ft.Add<uint16_t>(gConfigNetwork.Maxplayers);
}
void OnUpdate() override
{
if (gCurrentTextBox.window.classification == classification && gCurrentTextBox.window.number == number)
{
WindowUpdateTextboxCaret();
WidgetInvalidate(*this, WIDX_NAME_INPUT);
break;
case WIDX_DESCRIPTION_INPUT:
if (strcmp(_description, temp.c_str()) == 0)
return;
SafeStrCpy(_description, temp.c_str(), sizeof(_description));
gConfigNetwork.ServerDescription = _description;
ConfigSaveDefault();
WidgetInvalidate(*this, WIDX_DESCRIPTION_INPUT);
break;
case WIDX_GREETING_INPUT:
if (strcmp(_greeting, temp.c_str()) == 0)
return;
SafeStrCpy(_greeting, temp.c_str(), sizeof(_greeting));
gConfigNetwork.ServerGreeting = _greeting;
ConfigSaveDefault();
WidgetInvalidate(*this, WIDX_GREETING_INPUT);
break;
case WIDX_PASSWORD_INPUT:
if (strcmp(_password, temp.c_str()) == 0)
return;
SafeStrCpy(_password, temp.c_str(), sizeof(_password));
WidgetInvalidate(*this, WIDX_PASSWORD_INPUT);
break;
}
}
}
void OnDraw(DrawPixelInfo& dpi) override
{
DrawWidgets(dpi);
DrawTextBasic(dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_PORT_INPUT].top }, STR_PORT, {}, { colours[1] });
DrawTextBasic(dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_NAME_INPUT].top }, STR_SERVER_NAME, {}, { colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_DESCRIPTION_INPUT].top }, STR_SERVER_DESCRIPTION, {},
{ colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_GREETING_INPUT].top }, STR_SERVER_GREETING, {}, { colours[1] });
DrawTextBasic(dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_PASSWORD_INPUT].top }, STR_PASSWORD, {}, { colours[1] });
DrawTextBasic(dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_MAXPLAYERS].top }, STR_MAX_PLAYERS, {}, { colours[1] });
}
void OnResize() override
{
ResizeFrame();
}
private:
char _port[7];
char _name[65];
char _description[MAX_SERVER_DESCRIPTION_LENGTH];
char _greeting[CHAT_INPUT_SIZE];
char _password[33];
static void ScenarioSelectCallback(const utf8* path)
{
GameNotifyMapChange();
if (GetContext()->LoadParkFromFile(path, false, true))
void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
{
NetworkBeginServer(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress);
}
}
std::string temp = static_cast<std::string>(text);
int tempPort = 0;
static void LoadSaveCallback(int32_t result, const utf8* path)
{
if (result == MODAL_RESULT_OK)
switch (widgetIndex)
{
case WIDX_PORT_INPUT:
if (strcmp(_port, temp.c_str()) == 0)
return;
SafeStrCpy(_port, temp.c_str(), sizeof(_port));
// Don't allow negative/zero for port number
tempPort = atoi(_port);
if (tempPort > 0)
{
gConfigNetwork.DefaultPort = tempPort;
ConfigSaveDefault();
}
WidgetInvalidate(*this, WIDX_PORT_INPUT);
break;
case WIDX_NAME_INPUT:
if (strcmp(_name, temp.c_str()) == 0)
return;
SafeStrCpy(_name, temp.c_str(), sizeof(_name));
// Don't allow empty server names
if (_name[0] != '\0')
{
gConfigNetwork.ServerName = _name;
ConfigSaveDefault();
}
WidgetInvalidate(*this, WIDX_NAME_INPUT);
break;
case WIDX_DESCRIPTION_INPUT:
if (strcmp(_description, temp.c_str()) == 0)
return;
SafeStrCpy(_description, temp.c_str(), sizeof(_description));
gConfigNetwork.ServerDescription = _description;
ConfigSaveDefault();
WidgetInvalidate(*this, WIDX_DESCRIPTION_INPUT);
break;
case WIDX_GREETING_INPUT:
if (strcmp(_greeting, temp.c_str()) == 0)
return;
SafeStrCpy(_greeting, temp.c_str(), sizeof(_greeting));
gConfigNetwork.ServerGreeting = _greeting;
ConfigSaveDefault();
WidgetInvalidate(*this, WIDX_GREETING_INPUT);
break;
case WIDX_PASSWORD_INPUT:
if (strcmp(_password, temp.c_str()) == 0)
return;
SafeStrCpy(_password, temp.c_str(), sizeof(_password));
WidgetInvalidate(*this, WIDX_PASSWORD_INPUT);
break;
}
}
void OnDraw(DrawPixelInfo& dpi) override
{
DrawWidgets(dpi);
DrawTextBasic(dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_PORT_INPUT].top }, STR_PORT, {}, { colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_NAME_INPUT].top }, STR_SERVER_NAME, {}, { colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_DESCRIPTION_INPUT].top }, STR_SERVER_DESCRIPTION, {},
{ colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_GREETING_INPUT].top }, STR_SERVER_GREETING, {},
{ colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_PASSWORD_INPUT].top }, STR_PASSWORD, {}, { colours[1] });
DrawTextBasic(
dpi, windowPos + ScreenCoordsXY{ 6, widgets[WIDX_MAXPLAYERS].top }, STR_MAX_PLAYERS, {}, { colours[1] });
}
void OnResize() override
{
ResizeFrame();
}
private:
char _port[7];
char _name[65];
char _description[MAX_SERVER_DESCRIPTION_LENGTH];
char _greeting[CHAT_INPUT_SIZE];
char _password[33];
static void ScenarioSelectCallback(const utf8* path)
{
GameNotifyMapChange();
GetContext()->LoadParkFromFile(path);
NetworkBeginServer(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress);
if (GetContext()->LoadParkFromFile(path, false, true))
{
NetworkBeginServer(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress);
}
}
}
};
WindowBase* WindowServerStartOpen()
{
return WindowFocusOrCreate<ServerStartWindow>(WindowClass::ServerStart, WW, WH, WF_CENTRE_SCREEN);
}
static void LoadSaveCallback(int32_t result, const utf8* path)
{
if (result == MODAL_RESULT_OK)
{
GameNotifyMapChange();
GetContext()->LoadParkFromFile(path);
NetworkBeginServer(gConfigNetwork.DefaultPort, gConfigNetwork.ListenAddress);
}
}
};
WindowBase* WindowServerStartOpen()
{
return WindowFocusOrCreate<ServerStartWindow>(WindowClass::ServerStart, WW, WH, WF_CENTRE_SCREEN);
}
} // namespace OpenRCT2::Ui::Windows
#endif