From 798f307dafdceae113d3e7e9268d1faefb3c4336 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek <1478678+Gymnasiast@users.noreply.github.com> Date: Thu, 16 Oct 2025 17:14:42 +0200 Subject: [PATCH] Fix changelog order --- distribution/changelog.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/distribution/changelog.txt b/distribution/changelog.txt index 6c23e24752..4071a321bc 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -1,8 +1,8 @@ 0.4.28 (in development) ------------------------------------------------------------------------ - Change: [#25089] Peep actions and animations that cause them to stop moving no longer trigger when they are on a level crossing. -- Fix: [#25190] Inserting a block brake while a coaster is simulating will cause the simulation to behave strangely. - Fix: [#22779, #25330] Incorrect queue paths in Nevermore Park and Six Flags Holland scenarios (bug in the original scenarios). +- Fix: [#25190] Inserting a block brake while a coaster is simulating will cause the simulation to behave strangely. - Fix: [#25299] The Mine Train Coaster left large helix draws incorrect sprites at certain angles (original bug). - Fix: [#25328] Spiral Slide in Blackpool Pleasure Beach has its entrance and exit the wrong way round (bug in the original scenario).