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https://github.com/OpenRCT2/OpenRCT2
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Rename MapAnimation namespace to MapAnimations
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@@ -820,7 +820,7 @@ namespace OpenRCT2
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_objectManager->LoadObjects(result.RequiredObjects, true);
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SetProgress(90, 100, STR_STRING_M_PERCENT);
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MapAnimation::ClearAll();
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MapAnimations::ClearAll();
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// TODO: Have a separate GameState and exchange once loaded.
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auto& gameState = ::getGameState();
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parkImporter->Import(gameState);
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@@ -833,7 +833,7 @@ namespace OpenRCT2
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gCurrentLoadedPath = path;
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gFirstTimeSaving = true;
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GameFixSaveVars();
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MapAnimation::MarkAllTiles();
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MapAnimations::MarkAllTiles();
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EntityTweener::Get().Reset();
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gScreenAge = 0;
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gLastAutoSaveUpdate = kAutosavePause;
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