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fix #2502: Update current pressed footpath direction when camera rotates
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@@ -146,8 +146,9 @@ static rct_window_event_list window_footpath_events = {
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NULL
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};
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money32 _window_footpath_cost;
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sint8 _window_footpath_provisional_path_arrow_timer;
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static money32 _window_footpath_cost;
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static sint8 _window_footpath_provisional_path_arrow_timer;
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static uint8 _lastUpdatedCameraRotation = UINT8_MAX;
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static void window_footpath_mousedown_direction(int direction);
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static void window_footpath_mousedown_slope(int slope);
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@@ -469,6 +470,13 @@ static void window_footpath_update(rct_window *w)
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widget_invalidate(w, WIDX_CONSTRUCT);
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window_footpath_update_provisional_path_for_bridge_mode(w);
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// #2502: The camera might have changed rotation, so we need to update which directional buttons are pressed
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uint8 currentRotation = get_current_rotation();
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if (_lastUpdatedCameraRotation != currentRotation) {
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_lastUpdatedCameraRotation = currentRotation;
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window_footpath_set_enabled_and_pressed_widgets();
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}
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// Check tool
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if (RCT2_GLOBAL(RCT2_ADDRESS_PATH_CONSTRUCTION_MODE, uint8) == PATH_CONSTRUCTION_MODE_LAND) {
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if (!(RCT2_GLOBAL(RCT2_ADDRESS_INPUT_FLAGS, uint32) & INPUT_FLAG_TOOL_ACTIVE))
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