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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-29 09:44:52 +01:00

Change openrct2/ride methods to UpperCamelCase, part 1

This commit is contained in:
Stephan Spengler
2023-01-17 01:32:54 +01:00
committed by GitHub
parent b4480b344e
commit 76b918e7ed
121 changed files with 1146 additions and 1148 deletions

View File

@@ -69,7 +69,7 @@ static TrackDesignAddStatus track_design_save_add_tile_element(
static void track_design_save_remove_tile_element(
ViewportInteractionItem interactionType, const CoordsXY& loc, TileElement* tileElement);
void track_design_save_init()
void TrackDesignSaveInit()
{
_trackSavedTileElements.clear();
_trackSavedTileElementsDesc.clear();
@@ -79,10 +79,10 @@ void track_design_save_init()
*
* rct2: 0x006D2B07
*/
void track_design_save_select_tile_element(
void TrackDesignSaveSelectTileElement(
ViewportInteractionItem interactionType, const CoordsXY& loc, TileElement* tileElement, bool collect)
{
if (track_design_save_contains_tile_element(tileElement))
if (TrackDesignSaveContainsTileElement(tileElement))
{
if (!collect)
{
@@ -106,7 +106,7 @@ void track_design_save_select_tile_element(
*
* rct2: 0x006D303D
*/
void track_design_save_select_nearby_scenery(RideId rideIndex)
void TrackDesignSaveSelectNearbyScenery(RideId rideIndex)
{
tile_element_iterator it;
TileElementIteratorBegin(&it);
@@ -125,13 +125,13 @@ void track_design_save_select_nearby_scenery(RideId rideIndex)
*
* rct2: 0x006D3026
*/
void track_design_save_reset_scenery()
void TrackDesignSaveResetScenery()
{
track_design_save_init();
TrackDesignSaveInit();
GfxInvalidateScreen();
}
bool track_design_save_contains_tile_element(const TileElement* tileElement)
bool TrackDesignSaveContainsTileElement(const TileElement* tileElement)
{
for (auto& tile : _trackSavedTileElements)
{
@@ -647,7 +647,7 @@ static void track_design_save_select_nearby_scenery_for_tile(RideId rideIndex, i
if (interactionType != ViewportInteractionItem::None)
{
if (!track_design_save_contains_tile_element(tileElement))
if (!TrackDesignSaveContainsTileElement(tileElement))
{
track_design_save_add_tile_element(interactionType, TileCoordsXY(x, y).ToCoordsXY(), tileElement);
}