From 764bf48228a9c40805b2ffd8c0cb9421acffbd11 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?D=C3=A1niel=20Tar?= Date: Sat, 31 Aug 2019 22:58:52 +0200 Subject: [PATCH] Clarify first Windows build instructions in Readme (#9954) --- readme.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/readme.md b/readme.md index d33972d815..01f9c2b9c1 100644 --- a/readme.md +++ b/readme.md @@ -123,10 +123,12 @@ The program can also be built as a command line program using CMake. This type o ### Windows: 1. Check out the repository. This can be done using [GitHub Desktop](https://desktop.github.com) or [other tools](https://help.github.com/articles/which-remote-url-should-i-use). 2. Open a new Developer Command Prompt for VS 2017, then navigate to the repository (e.g. `cd C:\GitHub\OpenRCT2`). -3. Run `msbuild openrct2.proj /t:build /p:platform=x64`. +3. To build the 64-bit version, use `msbuild openrct2.proj /t:build /p:platform=x64`. + + To build the 32-bit version, use `msbuild openrct2.proj /t:build /p:platform=Win32`. 4. Run the game, `bin\openrct2` -Once you have ran msbuild once, further development can be done within Visual Studio by opening `openrct2.sln`. +Once you have ran msbuild once, further development can be done within Visual Studio by opening `openrct2.sln`. Make sure to select the correct target platform for which you ran the build in point #3 (`Win32` for the 32-bit version, `x64` for the 64-bit version), otherwise the build will fail in Visual Studio. Other examples: ```