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Use IsGhost() to access ghost state

Added set and clear ghost to further prevent direct access to flags
This commit is contained in:
duncanspumpkin
2019-02-25 15:08:49 +00:00
parent f769779f0d
commit 737c308e4e
29 changed files with 61 additions and 45 deletions

View File

@@ -2199,7 +2199,7 @@ void track_paint(paint_session* session, uint8_t direction, int32_t height, cons
session->TrackColours[SCHEME_MISC] = 0x21600000;
session->TrackColours[SCHEME_3] = 0x21600000;
}
if (tileElement->flags & TILE_ELEMENT_FLAG_GHOST)
if (tileElement->IsGhost())
{
uint32_t ghost_id = CONSTRUCTION_MARKER;
session->InteractionType = VIEWPORT_INTERACTION_ITEM_NONE;