1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-30 18:25:16 +01:00

Create WindowColour enum for widget definition calls (#12722)

* Make MakeWidget* functions take enum colour

* Make windows A-D use WindowColour enum

* Make windows E-G use WindowColour enum

* Make windows I-M use WindowColour enum

* Make windows N-P use WindowColour enum

* Make windows R-S use WindowColour enum

* Make windows T use WindowColour enum

* Make windows V-W use WindowColour enum
This commit is contained in:
Tulio Leao
2020-08-28 23:31:31 -03:00
committed by GitHub
parent 8d366ebaea
commit 731a93dc39
74 changed files with 1030 additions and 1022 deletions

View File

@@ -35,12 +35,12 @@ static constexpr const int32_t WH = 94;
static rct_widget window_clear_scenery_widgets[] = {
WINDOW_SHIM(WINDOW_TITLE, WW, WH),
MakeWidget ({27, 17}, {44, 32}, WWT_IMGBTN, 0, SPR_LAND_TOOL_SIZE_0, STR_NONE), // preview box
MakeRemapWidget({28, 18}, {16, 16}, WWT_TRNBTN, 1, SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_TIP), // decrement size
MakeRemapWidget({54, 32}, {16, 16}, WWT_TRNBTN, 1, SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_TIP), // increment size
MakeRemapWidget({ 7, 53}, {24, 24}, WWT_FLATBTN, 1, SPR_G2_BUTTON_TREES, STR_CLEAR_SCENERY_REMOVE_SMALL_SCENERY_TIP), // small scenery
MakeRemapWidget({37, 53}, {24, 24}, WWT_FLATBTN, 1, SPR_G2_BUTTON_LARGE_SCENERY, STR_CLEAR_SCENERY_REMOVE_LARGE_SCENERY_TIP), // large scenery
MakeRemapWidget({67, 53}, {24, 24}, WWT_FLATBTN, 1, SPR_G2_BUTTON_FOOTPATH, STR_CLEAR_SCENERY_REMOVE_FOOTPATHS_TIP), // footpaths
MakeWidget ({27, 17}, {44, 32}, WWT_IMGBTN, WindowColour::Primary , SPR_LAND_TOOL_SIZE_0, STR_NONE), // preview box
MakeRemapWidget({28, 18}, {16, 16}, WWT_TRNBTN, WindowColour::Secondary, SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_TIP), // decrement size
MakeRemapWidget({54, 32}, {16, 16}, WWT_TRNBTN, WindowColour::Secondary, SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_TIP), // increment size
MakeRemapWidget({ 7, 53}, {24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_G2_BUTTON_TREES, STR_CLEAR_SCENERY_REMOVE_SMALL_SCENERY_TIP), // small scenery
MakeRemapWidget({37, 53}, {24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_G2_BUTTON_LARGE_SCENERY, STR_CLEAR_SCENERY_REMOVE_LARGE_SCENERY_TIP), // large scenery
MakeRemapWidget({67, 53}, {24, 24}, WWT_FLATBTN, WindowColour::Secondary, SPR_G2_BUTTON_FOOTPATH, STR_CLEAR_SCENERY_REMOVE_FOOTPATHS_TIP), // footpaths
{ WIDGETS_END },
};