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Refactor game load functions, resolves #6011

This commit is contained in:
Richard Jenkins
2017-08-23 07:04:36 +01:00
committed by Michael Steenbeek
parent 9aeca18026
commit 71e580a58f
18 changed files with 81 additions and 201 deletions

View File

@@ -30,7 +30,7 @@ TEST(MultiLaunchTest, all)
bool initialised = context->Initialise();
ASSERT_TRUE(initialised);
ParkLoadResult * plr = game_load_sv6_path(path.c_str());
ParkLoadResult * plr = load_from_sv6(path.c_str());
ASSERT_EQ(ParkLoadResult_GetError(plr), PARK_LOAD_ERROR_OK);
ParkLoadResult_Delete(plr);