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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-24 23:34:37 +01:00

Close #13000: Refactor ObjectFactory to use unique_ptr

Employs the smart pointer unique_ptr for safer memory management.

Classes involved:
 - ObjectRepository
 - ObjectManager
This commit is contained in:
Vinicius Sa
2020-10-14 16:56:48 -03:00
committed by GitHub
parent 0c283ba3e7
commit 711dd00cde
11 changed files with 129 additions and 163 deletions

View File

@@ -164,7 +164,7 @@ namespace ObjectFactory
* @param jRoot Must be JSON node of type object
* @note jRoot is deliberately left non-const: json_t behaviour changes when const
*/
static Object* CreateObjectFromJson(
static std::unique_ptr<Object> CreateObjectFromJson(
IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever);
static uint8_t ParseSourceGame(const std::string& s)
@@ -183,11 +183,11 @@ namespace ObjectFactory
return (result != LookupTable.end()) ? result->second : OBJECT_SOURCE_CUSTOM;
}
static void ReadObjectLegacy(Object* object, IReadObjectContext* context, OpenRCT2::IStream* stream)
static void ReadObjectLegacy(Object& object, IReadObjectContext* context, OpenRCT2::IStream* stream)
{
try
{
object->ReadLegacy(context, stream);
object.ReadLegacy(context, stream);
}
catch (const IOException&)
{
@@ -200,11 +200,11 @@ namespace ObjectFactory
}
}
Object* CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path)
std::unique_ptr<Object> CreateObjectFromLegacyFile(IObjectRepository& objectRepository, const utf8* path)
{
log_verbose("CreateObjectFromLegacyFile(..., \"%s\")", path);
Object* result = nullptr;
std::unique_ptr<Object> result;
try
{
auto fs = OpenRCT2::FileStream(path, OpenRCT2::FILE_MODE_OPEN);
@@ -225,7 +225,7 @@ namespace ObjectFactory
auto chunkStream = OpenRCT2::MemoryStream(chunk->GetData(), chunk->GetLength());
auto readContext = ReadObjectContext(objectRepository, objectName, !gOpenRCT2NoGraphics, nullptr);
ReadObjectLegacy(result, &readContext, &chunkStream);
ReadObjectLegacy(*result, &readContext, &chunkStream);
if (readContext.WasError())
{
throw std::runtime_error("Object has errors");
@@ -236,19 +236,17 @@ namespace ObjectFactory
catch (const std::exception& e)
{
log_error("Error: %s when processing object %s", e.what(), path);
delete result;
result = nullptr;
}
return result;
}
Object* CreateObjectFromLegacyData(
std::unique_ptr<Object> CreateObjectFromLegacyData(
IObjectRepository& objectRepository, const rct_object_entry* entry, const void* data, size_t dataSize)
{
Guard::ArgumentNotNull(entry, GUARD_LINE);
Guard::ArgumentNotNull(data, GUARD_LINE);
Object* result = CreateObject(*entry);
auto result = CreateObject(*entry);
if (result != nullptr)
{
utf8 objectName[DAT_NAME_LENGTH + 1];
@@ -256,12 +254,11 @@ namespace ObjectFactory
auto readContext = ReadObjectContext(objectRepository, objectName, !gOpenRCT2NoGraphics, nullptr);
auto chunkStream = OpenRCT2::MemoryStream(data, dataSize);
ReadObjectLegacy(result, &readContext, &chunkStream);
ReadObjectLegacy(*result, &readContext, &chunkStream);
if (readContext.WasError())
{
delete result;
result = nullptr;
log_error("Error when processing object.");
}
else
{
@@ -271,52 +268,51 @@ namespace ObjectFactory
return result;
}
Object* CreateObject(const rct_object_entry& entry)
std::unique_ptr<Object> CreateObject(const rct_object_entry& entry)
{
Object* result;
std::unique_ptr<Object> result;
switch (entry.GetType())
{
case OBJECT_TYPE_RIDE:
result = new RideObject(entry);
result = std::make_unique<RideObject>(entry);
break;
case OBJECT_TYPE_SMALL_SCENERY:
result = new SmallSceneryObject(entry);
result = std::make_unique<SmallSceneryObject>(entry);
break;
case OBJECT_TYPE_LARGE_SCENERY:
result = new LargeSceneryObject(entry);
result = std::make_unique<LargeSceneryObject>(entry);
break;
case OBJECT_TYPE_WALLS:
result = new WallObject(entry);
result = std::make_unique<WallObject>(entry);
break;
case OBJECT_TYPE_BANNERS:
result = new BannerObject(entry);
result = std::make_unique<BannerObject>(entry);
break;
case OBJECT_TYPE_PATHS:
result = new FootpathObject(entry);
result = std::make_unique<FootpathObject>(entry);
break;
case OBJECT_TYPE_PATH_BITS:
result = new FootpathItemObject(entry);
result = std::make_unique<FootpathItemObject>(entry);
break;
case OBJECT_TYPE_SCENERY_GROUP:
result = new SceneryGroupObject(entry);
result = std::make_unique<SceneryGroupObject>(entry);
break;
case OBJECT_TYPE_PARK_ENTRANCE:
result = new EntranceObject(entry);
result = std::make_unique<EntranceObject>(entry);
break;
case OBJECT_TYPE_WATER:
result = new WaterObject(entry);
result = std::make_unique<WaterObject>(entry);
break;
case OBJECT_TYPE_SCENARIO_TEXT:
result = nullptr;
break;
case OBJECT_TYPE_TERRAIN_SURFACE:
result = new TerrainSurfaceObject(entry);
result = std::make_unique<TerrainSurfaceObject>(entry);
break;
case OBJECT_TYPE_TERRAIN_EDGE:
result = new TerrainEdgeObject(entry);
result = std::make_unique<TerrainEdgeObject>(entry);
break;
case OBJECT_TYPE_STATION:
result = new StationObject(entry);
result = std::make_unique<StationObject>(entry);
break;
default:
throw std::runtime_error("Invalid object type");
@@ -355,9 +351,8 @@ namespace ObjectFactory
return 0xFF;
}
Object* CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path)
std::unique_ptr<Object> CreateObjectFromZipFile(IObjectRepository& objectRepository, const std::string_view& path)
{
Object* result = nullptr;
try
{
auto archive = Zip::Open(path, ZIP_ACCESS::READ);
@@ -369,46 +364,38 @@ namespace ObjectFactory
json_t jRoot = Json::FromVector(jsonBytes);
Object* obj = nullptr;
if (jRoot.is_object())
{
auto fileDataRetriever = ZipDataRetriever(*archive);
obj = CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
return CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
}
return obj;
}
catch (const std::exception& e)
{
Console::Error::WriteLine("Unable to open or read '%s': %s", path.data(), e.what());
delete result;
result = nullptr;
}
return result;
return nullptr;
}
Object* CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path)
std::unique_ptr<Object> CreateObjectFromJsonFile(IObjectRepository& objectRepository, const std::string& path)
{
log_verbose("CreateObjectFromJsonFile(\"%s\")", path.c_str());
Object* result = nullptr;
try
{
json_t jRoot = Json::ReadFromFile(path.c_str());
auto fileDataRetriever = FileSystemDataRetriever(Path::GetDirectory(path));
result = CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
return CreateObjectFromJson(objectRepository, jRoot, &fileDataRetriever);
}
catch (const std::runtime_error& err)
{
Console::Error::WriteLine("Unable to open or read '%s': %s", path.c_str(), err.what());
}
return result;
return nullptr;
}
static void ExtractSourceGames(const std::string& id, json_t& jRoot, Object* result)
static void ExtractSourceGames(const std::string& id, json_t& jRoot, Object& result)
{
auto sourceGames = jRoot["sourceGame"];
if (sourceGames.is_array() || sourceGames.is_string())
@@ -420,33 +407,34 @@ namespace ObjectFactory
}
if (!sourceGameVector.empty())
{
result->SetSourceGames(sourceGameVector);
result.SetSourceGames(sourceGameVector);
}
else
{
log_error("Object %s has an incorrect sourceGame parameter.", id.c_str());
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
}
// >90% of objects are custom, so allow omitting the parameter without displaying an error.
else if (sourceGames.is_null())
{
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
else
{
log_error("Object %s has an incorrect sourceGame parameter.", id.c_str());
result->SetSourceGames({ OBJECT_SOURCE_CUSTOM });
result.SetSourceGames({ OBJECT_SOURCE_CUSTOM });
}
}
Object* CreateObjectFromJson(IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever)
std::unique_ptr<Object> CreateObjectFromJson(
IObjectRepository& objectRepository, json_t& jRoot, const IFileDataRetriever* fileRetriever)
{
Guard::Assert(jRoot.is_object(), "ObjectFactory::CreateObjectFromJson expects parameter jRoot to be object");
log_verbose("CreateObjectFromJson(...)");
Object* result = nullptr;
std::unique_ptr<Object> result;
auto objectType = ParseObjectType(Json::GetString(jRoot["objectType"]));
if (objectType != 0xFF)
@@ -472,7 +460,6 @@ namespace ObjectFactory
result->ReadJson(&readContext, jRoot);
if (readContext.WasError())
{
delete result;
throw std::runtime_error("Object has errors");
}
@@ -487,7 +474,7 @@ namespace ObjectFactory
}
result->SetAuthors(std::move(authorVector));
ExtractSourceGames(id, jRoot, result);
ExtractSourceGames(id, jRoot, *result);
}
return result;
}