mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-26 00:04:43 +01:00
Rename global window functions to TitleCase (#19167)
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@@ -326,8 +326,8 @@ public:
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{
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if (gCurrentTextBox.window.classification == classification && gCurrentTextBox.window.number == number)
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{
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window_update_textbox_caret();
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widget_invalidate(*this, WIDX_FILTER_TEXT_BOX);
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WindowUpdateTextboxCaret();
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WidgetInvalidate(*this, WIDX_FILTER_TEXT_BOX);
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}
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for (WidgetIndex i = WIDX_FILTER_RIDE_TAB_TRANSPORT; i <= WIDX_FILTER_RIDE_TAB_STALL; i++)
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@@ -339,7 +339,7 @@ public:
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if (frame_no >= window_editor_object_selection_animation_loops[i - WIDX_FILTER_RIDE_TAB_TRANSPORT])
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frame_no = 0;
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widget_invalidate(*this, i);
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WidgetInvalidate(*this, i);
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break;
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}
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}
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@@ -353,7 +353,7 @@ public:
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switch (widgetIndex)
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{
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case WIDX_CLOSE:
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window_close(*this);
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WindowClose(*this);
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if (gScreenFlags & SCREEN_FLAGS_EDITOR)
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{
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finish_object_selection();
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@@ -416,7 +416,7 @@ public:
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break;
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}
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case WIDX_FILTER_TEXT_BOX:
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window_start_textbox(*this, widgetIndex, STR_STRING, _filter_string, sizeof(_filter_string));
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WindowStartTextbox(*this, widgetIndex, STR_STRING, _filter_string, sizeof(_filter_string));
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break;
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case WIDX_FILTER_CLEAR_BUTTON:
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std::fill_n(_filter_string, sizeof(_filter_string), 0x00);
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@@ -461,7 +461,7 @@ public:
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void OnResize() override
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{
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window_set_resize(*this, WW, WH, 1200, 1000);
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WindowSetResize(*this, WW, WH, 1200, 1000);
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}
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void OnMouseDown(WidgetIndex widgetIndex) override
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@@ -576,7 +576,7 @@ public:
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{
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// Used for in-game object selection cheat to prevent crashing the game
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// when windows attempt to draw objects that don't exist any more
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window_close_all_except_class(WindowClass::EditorObjectSelection);
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WindowCloseAllExceptClass(WindowClass::EditorObjectSelection);
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int32_t selected_object = GetObjectFromObjectSelection(GetSelectedObjectType(), screenCoords.y);
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if (selected_object == -1)
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@@ -600,7 +600,7 @@ public:
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return;
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// Close any other open windows such as options/colour schemes to prevent a crash.
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window_close_all();
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WindowCloseAll();
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// window_close(*w);
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// This function calls window_track_list_open
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