From 6d3eaafe2fd2ef2f988a730478147bb63edc4472 Mon Sep 17 00:00:00 2001 From: duncanspumpkin Date: Tue, 17 Nov 2015 19:04:43 +0000 Subject: [PATCH] Fix #2327. Fix no entry signs. Issue was caused by mistakenly not stopping searching for tiles after finding the correct one. Mistake made during refactoring --- src/world/map.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/world/map.c b/src/world/map.c index 1a317288f1..d1b53ad79e 100644 --- a/src/world/map.c +++ b/src/world/map.c @@ -4721,6 +4721,7 @@ void game_command_set_banner_style(int* eax, int* ebx, int* ecx, int* edx, int* continue; bannerFound = true; + break; } while (!map_element_is_last_for_tile(map_element++)); if (bannerFound == false) {