From 6d268099f53e4f3518d1ca3b1f28a43ad601eba6 Mon Sep 17 00:00:00 2001 From: Charles Cook Date: Tue, 5 Jul 2016 19:40:20 -0400 Subject: [PATCH] Follow coding standard for project. --- src/drawing/engines/SoftwareDrawingEngine.cpp | 2 +- src/interface/window.h | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/drawing/engines/SoftwareDrawingEngine.cpp b/src/drawing/engines/SoftwareDrawingEngine.cpp index 0e1e717168..d307fa6dc6 100644 --- a/src/drawing/engines/SoftwareDrawingEngine.cpp +++ b/src/drawing/engines/SoftwareDrawingEngine.cpp @@ -365,7 +365,7 @@ public: _rainDrawer.SetDPI(&_bitsDPI); _rainDrawer.Restore(); - ResetWindowVisbilities(); + ResetWindowVisbilities(); // Redraw dirty regions before updating the viewports, otherwise // when viewports get panned, they copy dirty pixels diff --git a/src/interface/window.h b/src/interface/window.h index cc1a639e87..2110d18dff 100644 --- a/src/interface/window.h +++ b/src/interface/window.h @@ -497,9 +497,9 @@ enum { enum VISIBILITY_CACHE { - VC_UNKNOWN = 0, - VC_VISIBLE = 1, - VC_COVERED = 2 + VC_UNKNOWN, + VC_VISIBLE, + VC_COVERED }; typedef void (*modal_callback)(int result);