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Merge pull request #8339 from ZehMatt/realtime-ticks

Use real time ticks for UI effects.
This commit is contained in:
Michael Steenbeek
2018-12-15 21:00:44 +01:00
committed by GitHub
12 changed files with 28 additions and 18 deletions

View File

@@ -65,7 +65,7 @@
#define NUMBER_OF_AUTOSAVES_TO_KEEP 9
uint16_t gTicksSinceLastUpdate;
uint16_t gCurrentDeltaTime;
uint8_t gGamePaused = 0;
int32_t gGameSpeed = 1;
bool gDoSingleUpdate = false;
@@ -82,6 +82,7 @@ uint8_t gUnk13CA740;
uint8_t gUnk141F568;
uint32_t gCurrentTicks;
uint32_t gCurrentRealTimeTicks;
// clang-format off
GAME_COMMAND_CALLBACK_POINTER * game_command_callback = nullptr;