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Rename snake_case functions in openrct2/src folder
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
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@@ -59,7 +59,7 @@ void MapAnimationCreate(int32_t type, const CoordsXYZ& loc)
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}
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else
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{
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log_error("Exceeded the maximum number of animations");
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LOG_ERROR("Exceeded the maximum number of animations");
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}
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}
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}
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@@ -191,7 +191,7 @@ static bool MapAnimationInvalidateSmallScenery(const CoordsXYZ& loc)
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if (sceneryEntry->HasFlag(SMALL_SCENERY_FLAG_IS_CLOCK))
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{
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// Peep, looking at scenery
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if (!(gCurrentTicks & 0x3FF) && game_is_not_paused())
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if (!(gCurrentTicks & 0x3FF) && GameIsNotPaused())
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{
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int32_t direction = tileElement->GetDirection();
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auto quad = EntityTileList<Peep>(CoordsXY{ loc } - CoordsDirectionDelta[direction]);
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@@ -330,7 +330,7 @@ static bool MapAnimationInvalidateTrackOnRidePhoto(const CoordsXYZ& loc)
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if (tileElement->AsTrack()->GetTrackType() == TrackElemType::OnRidePhoto)
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{
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MapInvalidateTileZoom1({ loc, loc.z, tileElement->GetClearanceZ() });
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if (game_is_paused())
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if (GameIsPaused())
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{
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return false;
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}
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@@ -497,7 +497,7 @@ static bool MapAnimationInvalidateWallDoor(const CoordsXYZ& loc)
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if (wallEntry == nullptr || !(wallEntry->flags & WALL_SCENERY_IS_DOOR))
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continue;
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if (game_is_paused())
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if (GameIsPaused())
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{
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return false;
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}
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