diff --git a/distribution/changelog.txt b/distribution/changelog.txt index 6a39a9e08d..d131f75d16 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -47,14 +47,14 @@ - Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling. - Fix: [#2607] Rain rendered incorrectly in additional viewport. - Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug). -- Fix: [#3330] Current number of passengers overflows when over 255. +- Fix: [#3330] Current number of passengers overflows when over 255 (original bug). - Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug). - Fix: [#4953, #6277] Unable to advertise to master servers over IPv6. - Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn. - Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine. - Fix: [#5224] Multiplayer window is not closed when server shuts down. - Fix: [#5228] Top toolbar disappears when opening SC4 file. -- Fix: [#5261] Deleting the sign after copy/pasting it will crash the game. +- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game. - Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes. - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. @@ -91,7 +91,7 @@ - Fix: [#6331] Scenery costs nothing in track designs. - Fix: [#6358] HTTP requests can point to invalid URL string. - Fix: [#6360] Off-by-one filenames when exporting all sprites. -- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights available. +- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available. - Fix: [#6413] Maze previews only showing scenery. - Fix: [#6423] Importing parks containing names with Polish characters. - Fix: [#6423] Polish characters now correctly drawn when using the sprite font.