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Code style: Remove snakes from everything world apart from Map.h (#18273)

* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
This commit is contained in:
Duncan
2022-10-11 19:39:24 +01:00
committed by GitHub
parent 0c78a27d9f
commit 67bbc8560d
90 changed files with 404 additions and 404 deletions

View File

@@ -61,7 +61,7 @@ template<typename T> std::vector<T*> BuildListManual(const CoordsXY& pos)
{
std::vector<TileElement*> res;
TileElement* element = map_get_first_element_at(pos);
TileElement* element = MapGetFirstElementAt(pos);
if (element == nullptr)
return res;