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Code style: Remove snakes from everything world apart from Map.h (#18273)

* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
This commit is contained in:
Duncan
2022-10-11 19:39:24 +01:00
committed by GitHub
parent 0c78a27d9f
commit 67bbc8560d
90 changed files with 404 additions and 404 deletions

View File

@@ -1123,7 +1123,7 @@ private:
z = std::min(255 * COORDS_Z_STEP, gFootpathConstructFromPosition.z);
zLow = z - PATH_HEIGHT_STEP;
tileElement = map_get_first_element_at(gFootpathConstructFromPosition);
tileElement = MapGetFirstElementAt(gFootpathConstructFromPosition);
do
{
if (tileElement == nullptr)