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Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map) * Initial few desnaking of Map.h
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@@ -199,7 +199,7 @@ namespace OpenRCT2::Scripting
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else if (info.Element != nullptr)
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{
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int32_t index = 0;
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auto el = map_get_first_element_at(info.Loc);
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auto el = MapGetFirstElementAt(info.Loc);
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if (el != nullptr)
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{
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do
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