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Code style: Remove snakes from everything world apart from Map.h (#18273)

* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
This commit is contained in:
Duncan
2022-10-11 19:39:24 +01:00
committed by GitHub
parent 0c78a27d9f
commit 67bbc8560d
90 changed files with 404 additions and 404 deletions

View File

@@ -520,7 +520,7 @@ static void ShortcutToggleVisibility()
return;
extern TileCoordsXY windowTileInspectorTile;
TileElement* tileElement = map_get_nth_element_at(windowTileInspectorTile.ToCoordsXY(), windowTileInspectorSelectedIndex);
TileElement* tileElement = MapGetNthElementAt(windowTileInspectorTile.ToCoordsXY(), windowTileInspectorSelectedIndex);
if (tileElement != nullptr)
{
tileElement->SetInvisible(!tileElement->IsInvisible());