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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-23 14:54:30 +01:00

Code style: Remove snakes from everything world apart from Map.h (#18273)

* Remove remaining snakes from world (outside of map)

* Initial few desnaking of Map.h
This commit is contained in:
Duncan
2022-10-11 19:39:24 +01:00
committed by GitHub
parent 0c78a27d9f
commit 67bbc8560d
90 changed files with 404 additions and 404 deletions

View File

@@ -294,7 +294,7 @@ bool Peep::CheckForPath()
return true;
}
TileElement* tile_element = map_get_first_element_at(NextLoc);
TileElement* tile_element = MapGetFirstElementAt(NextLoc);
auto mapType = TileElementType::Path;
if (GetNextIsSurface())
@@ -624,7 +624,7 @@ GameActions::Result Peep::Place(const TileCoordsXYZ& location, bool apply)
TileElement* tileElement = reinterpret_cast<TileElement*>(pathElement);
if (pathElement == nullptr)
{
tileElement = reinterpret_cast<TileElement*>(map_get_surface_element_at(location.ToCoordsXYZ()));
tileElement = reinterpret_cast<TileElement*>(MapGetSurfaceElementAt(location.ToCoordsXYZ()));
}
if (tileElement == nullptr)
{
@@ -759,7 +759,7 @@ void Peep::UpdateFalling()
}
// If not drowning then falling. Note: peeps 'fall' after leaving a ride/enter the park.
TileElement* tile_element = map_get_first_element_at(CoordsXY{ x, y });
TileElement* tile_element = MapGetFirstElementAt(CoordsXY{ x, y });
TileElement* saved_map = nullptr;
int32_t saved_height = 0;
@@ -770,7 +770,7 @@ void Peep::UpdateFalling()
// If a path check if we are on it
if (tile_element->GetType() == TileElementType::Path)
{
int32_t height = map_height_from_slope(
int32_t height = MapHeightFromSlope(
{ x, y }, tile_element->AsPath()->GetSlopeDirection(), tile_element->AsPath()->IsSloped())
+ tile_element->GetBaseZ();
@@ -1886,7 +1886,7 @@ static bool peep_interact_with_entrance(Peep* peep, const CoordsXYE& coords, uin
auto nextLoc = coords.ToTileStart() + CoordsDirectionDelta[entranceDirection];
// Make sure there is a path right behind the entrance, otherwise turn around
TileElement* nextTileElement = map_get_first_element_at(nextLoc);
TileElement* nextTileElement = MapGetFirstElementAt(nextLoc);
do
{
if (nextTileElement == nullptr)
@@ -2420,7 +2420,7 @@ void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result)
return;
}
TileElement* tileElement = map_get_first_element_at(newLoc);
TileElement* tileElement = MapGetFirstElementAt(newLoc);
if (tileElement == nullptr)
return;
int16_t base_z = std::max(0, (z / 8) - 2);
@@ -2478,7 +2478,7 @@ void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result)
return;
}
auto surfaceElement = map_get_surface_element_at(newLoc);
auto surfaceElement = MapGetSurfaceElementAt(newLoc);
if (surfaceElement == nullptr)
{
peep_return_to_centre_of_tile(this);
@@ -2532,7 +2532,7 @@ int32_t Peep::GetZOnSlope(int32_t tile_x, int32_t tile_y)
}
uint8_t slope = GetNextDirection();
return NextLoc.z + map_height_from_slope({ tile_x, tile_y }, slope, GetNextIsSloped());
return NextLoc.z + MapHeightFromSlope({ tile_x, tile_y }, slope, GetNextIsSloped());
}
StringId get_real_name_string_id_from_id(uint32_t id)