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Code style: Remove snakes from everything world apart from Map.h (#18273)
* Remove remaining snakes from world (outside of map) * Initial few desnaking of Map.h
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@@ -63,7 +63,7 @@ void GameState::InitAll(const TileCoordsXY& mapSize)
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gInMapInitCode = true;
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gCurrentTicks = 0;
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map_init(mapSize);
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MapInit(mapSize);
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_park->Initialise();
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finance_init();
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BannerInit();
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