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Add constants to StringIds.h and en-GB.txt
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@@ -4007,6 +4007,23 @@ enum : uint16_t
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STR_SCENERY_AUTHOR = 6595,
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STR_SCENERY_AUTHOR_PLURAL = 6596,
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STR_ERR_INVALID_PARAMETER = 6597,
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STR_ERR_VALUE_OUT_OF_RANGE = 6598,
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STR_ERR_GHOST_ELEMENT_NOT_FOUND = 6599,
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STR_ERR_BALLOON_NOT_FOUND = 6600,
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STR_ERR_STAFF_NOT_FOUND = 6601,
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STR_ERR_RIDE_NOT_FOUND = 6602,
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STR_ERR_RIDE_OBJECT_ENTRY_NOT_FOUND = 6603,
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STR_ERR_PLAYER_NOT_FOUND = 6604,
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STR_ERR_ENTRANCE_ELEMENT_NOT_FOUND = 6605,
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STR_ERR_SURFACE_ELEMENT_NOT_FOUND = 6606,
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STR_ERR_TILE_ELEMENT_NOT_FOUND = 6607,
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STR_ERR_TRACK_ELEMENT_NOT_FOUND = 6608,
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STR_ERR_TRACK_BLOCK_NOT_FOUND = 6609,
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STR_ERR_PATH_ELEMENT_NOT_FOUND = 6610,
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STR_ERR_WALL_ELEMENT_NOT_FOUND = 6611,
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STR_ERR_BANNER_ELEMENT_NOT_FOUND = 6612,
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// Have to include resource strings (from scenarios and objects) for the time being now that language is partially working
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/* MAX_STR_COUNT = 32768 */ // MAX_STR_COUNT - upper limit for number of strings, not the current count strings
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};
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