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Remove 13k dynamic initializer by changing SpriteGroupNames type
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@@ -342,7 +342,7 @@ namespace OpenRCT2::Scripting
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{
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auto group = entry->SpriteGroups[g];
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if (group.Enabled())
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groups.Set(SpriteGroupNames[g].c_str(), ToDuk<VehicleSpriteGroup>(ctx, group));
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groups.Set(SpriteGroupNames[g], ToDuk<VehicleSpriteGroup>(ctx, group));
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}
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}
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return groups.Take();
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