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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00

Merge pull request #9212 from IntelOrca/fix/2339-broadcast-lan

Implement searching of local servers by broadcasting UDP packets.
This commit is contained in:
Ted John
2019-05-12 12:07:56 +01:00
committed by GitHub
17 changed files with 1132 additions and 433 deletions

View File

@@ -100,10 +100,12 @@ public:
return window_save_prompt_open();
case WC_SCENERY:
return window_scenery_open();
#ifndef DISABLE_NETWORK
case WC_SERVER_LIST:
return window_server_list_open();
case WC_SERVER_START:
return window_server_start_open();
#endif
case WC_KEYBOARD_SHORTCUT_LIST:
return window_shortcut_keys_open();
case WC_STAFF_LIST:

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@@ -7,52 +7,39 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <algorithm>
#include <mutex>
#include <numeric>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/config/Config.h>
#include <openrct2/core/Json.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/interface/Colour.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/network/Http.h>
#include <openrct2/network/ServerList.h>
#include <openrct2/network/network.h>
#include <openrct2/sprites.h>
#include <openrct2/util/Util.h>
#include <vector>
#ifndef DISABLE_NETWORK
#ifndef DISABLE_HTTP
using namespace OpenRCT2::Network;
#endif
# include <algorithm>
# include <chrono>
# include <openrct2-ui/interface/Dropdown.h>
# include <openrct2-ui/interface/Widget.h>
# include <openrct2-ui/windows/Window.h>
# include <openrct2/Context.h>
# include <openrct2/config/Config.h>
# include <openrct2/core/Json.hpp>
# include <openrct2/core/String.hpp>
# include <openrct2/drawing/Drawing.h>
# include <openrct2/interface/Colour.h>
# include <openrct2/localisation/Localisation.h>
# include <openrct2/network/Http.h>
# include <openrct2/network/ServerList.h>
# include <openrct2/network/network.h>
# include <openrct2/platform/platform.h>
# include <openrct2/sprites.h>
# include <openrct2/util/Util.h>
# include <tuple>
#define WWIDTH_MIN 500
#define WHEIGHT_MIN 300
#define WWIDTH_MAX 1200
#define WHEIGHT_MAX 800
#define ITEM_HEIGHT (3 + 9 + 3)
class MasterServerException : public std::exception
{
public:
rct_string_id StatusText;
MasterServerException(rct_string_id statusText)
: StatusText(statusText)
{
}
};
# define WWIDTH_MIN 500
# define WHEIGHT_MIN 300
# define WWIDTH_MAX 1200
# define WHEIGHT_MAX 800
# define ITEM_HEIGHT (3 + 9 + 3)
static char _playerName[32 + 1];
static std::vector<server_entry> _serverEntries;
static std::mutex _mutex;
static ServerList _serverList;
static std::future<std::tuple<std::vector<ServerListEntry>, rct_string_id>> _fetchFuture;
static uint32_t _numPlayersOnline = 0;
static rct_string_id status_text = STR_SERVER_LIST_CONNECTING;
static rct_string_id _statusText = STR_SERVER_LIST_CONNECTING;
// clang-format off
enum {
@@ -138,18 +125,9 @@ static int32_t _hoverButtonIndex = -1;
static std::string _version;
static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t y, int32_t width, int32_t* outX, int32_t* outY);
static void server_list_load_server_entries();
static void server_list_save_server_entries();
static void dispose_server_entry_list();
static server_entry& add_server_entry(const std::string& address);
static void sort_servers();
static void join_server(std::string address);
#ifndef DISABLE_HTTP
static void fetch_servers();
static void fetch_servers_callback(Http::Response& response);
static void RefreshServersFromJson(const json_t* jsonServers);
#endif
static bool is_version_valid(const std::string& version);
static void server_list_fetch_servers_begin();
static void server_list_fetch_servers_check(rct_window* w);
rct_window* window_server_list_open()
{
@@ -183,20 +161,18 @@ rct_window* window_server_list_open()
safe_strcpy(_playerName, gConfigNetwork.player_name.c_str(), sizeof(_playerName));
server_list_load_server_entries();
window->no_list_items = (uint16_t)_serverEntries.size();
_serverList.ReadAndAddFavourites();
window->no_list_items = (uint16_t)_serverList.GetCount();
#ifndef DISABLE_HTTP
fetch_servers();
#endif
server_list_fetch_servers_begin();
return window;
}
static void window_server_list_close(rct_window* w)
{
std::lock_guard<std::mutex> guard(_mutex);
dispose_server_entry_list();
_serverList = {};
_fetchFuture = {};
}
static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetIndex)
@@ -212,10 +188,10 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
case WIDX_LIST:
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
const auto& server = _serverEntries[serverIndex];
if (is_version_valid(server.version))
const auto& server = _serverList.GetServer(serverIndex);
if (server.IsVersionValid())
{
join_server(server.address);
}
@@ -228,9 +204,7 @@ static void window_server_list_mouseup(rct_window* w, rct_widgetindex widgetInde
break;
}
case WIDX_FETCH_SERVERS:
#ifndef DISABLE_HTTP
fetch_servers();
#endif
server_list_fetch_servers_begin();
break;
case WIDX_ADD_SERVER:
window_text_input_open(w, widgetIndex, STR_ADD_SERVER, STR_ENTER_HOSTNAME_OR_IP_ADDRESS, STR_NONE, 0, 128);
@@ -249,27 +223,26 @@ static void window_server_list_resize(rct_window* w)
static void window_server_list_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
{
auto serverIndex = w->selected_list_item;
if (serverIndex >= 0 && serverIndex < (int32_t)_serverEntries.size())
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
auto& server = _serverEntries[serverIndex];
auto& server = _serverList.GetServer(serverIndex);
switch (dropdownIndex)
{
case DDIDX_JOIN:
if (is_version_valid(server.version))
if (server.IsVersionValid())
{
join_server(server.address);
}
else
{
set_format_arg(0, void*, _serverEntries[serverIndex].version.c_str());
set_format_arg(0, void*, server.version.c_str());
context_show_error(STR_UNABLE_TO_CONNECT_TO_SERVER, STR_MULTIPLAYER_INCORRECT_SOFTWARE_VERSION);
}
break;
case DDIDX_FAVOURITE:
{
std::lock_guard<std::mutex> guard(_mutex);
server.favourite = !server.favourite;
server_list_save_server_entries();
_serverList.WriteFavourites();
}
break;
}
@@ -283,6 +256,7 @@ static void window_server_list_update(rct_window* w)
window_update_textbox_caret();
widget_invalidate(w, WIDX_PLAYER_NAME_INPUT);
}
server_list_fetch_servers_check(w);
}
static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex, int32_t* width, int32_t* height)
@@ -294,25 +268,25 @@ static void window_server_list_scroll_getsize(rct_window* w, int32_t scrollIndex
static void window_server_list_scroll_mousedown(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
{
int32_t serverIndex = w->selected_list_item;
if (serverIndex < 0)
return;
if (serverIndex >= (int32_t)_serverEntries.size())
return;
rct_widget* listWidget = &w->widgets[WIDX_LIST];
int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
gDropdownItemsFormat[0] = STR_JOIN_GAME;
if (_serverEntries[serverIndex].favourite)
if (serverIndex >= 0 && serverIndex < (int32_t)_serverList.GetCount())
{
gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
const auto& server = _serverList.GetServer(serverIndex);
auto listWidget = &w->widgets[WIDX_LIST];
int32_t ddx = w->x + listWidget->left + x + 2 - w->scrolls[0].h_left;
int32_t ddy = w->y + listWidget->top + y + 2 - w->scrolls[0].v_top;
gDropdownItemsFormat[0] = STR_JOIN_GAME;
if (server.favourite)
{
gDropdownItemsFormat[1] = STR_REMOVE_FROM_FAVOURITES;
}
else
{
gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
}
window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
}
else
{
gDropdownItemsFormat[1] = STR_ADD_TO_FAVOURITES;
}
window_dropdown_show_text(ddx, ddy, 0, COLOUR_GREY, 0, 2);
}
static void window_server_list_scroll_mouseover(rct_window* w, int32_t scrollIndex, int32_t x, int32_t y)
@@ -387,14 +361,15 @@ static void window_server_list_textinput(rct_window* w, rct_widgetindex widgetIn
case WIDX_ADD_SERVER:
{
std::lock_guard<std::mutex> guard(_mutex);
auto& entry = add_server_entry(text);
ServerListEntry entry;
entry.address = text;
entry.name = text;
entry.favourite = true;
sort_servers();
server_list_save_server_entries();
}
_serverList.Add(entry);
_serverList.WriteFavourites();
window_invalidate(w);
break;
}
}
}
@@ -424,7 +399,7 @@ static void window_server_list_invalidate(rct_window* w)
window_server_list_widgets[WIDX_START_SERVER].top = buttonTop;
window_server_list_widgets[WIDX_START_SERVER].bottom = buttonBottom;
w->no_list_items = (uint16_t)_serverEntries.size();
w->no_list_items = (uint16_t)_serverList.GetCount();
}
static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
@@ -439,13 +414,11 @@ static void window_server_list_paint(rct_window* w, rct_drawpixelinfo* dpi)
gfx_draw_string_left(
dpi, STR_NETWORK_VERSION, (void*)&versionCStr, COLOUR_WHITE, w->x + 324, w->y + w->widgets[WIDX_START_SERVER].top + 1);
gfx_draw_string_left(dpi, status_text, (void*)&_numPlayersOnline, COLOUR_WHITE, w->x + 8, w->y + w->height - 15);
gfx_draw_string_left(dpi, _statusText, (void*)&_numPlayersOnline, COLOUR_WHITE, w->x + 8, w->y + w->height - 15);
}
static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi, int32_t scrollIndex)
{
std::lock_guard<std::mutex> guard(_mutex);
uint8_t paletteIndex = ColourMapA[w->colours[1]].mid_light;
gfx_clear(dpi, paletteIndex);
@@ -459,31 +432,35 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
continue;
// if (y + ITEM_HEIGHT < dpi->y) continue;
server_entry* serverDetails = &_serverEntries[i];
const auto& serverDetails = _serverList.GetServer(i);
bool highlighted = i == w->selected_list_item;
// Draw hover highlight
if (highlighted)
{
gfx_filter_rect(dpi, 0, y, width, y + ITEM_HEIGHT, PALETTE_DARKEN_1);
_version = serverDetails->version;
_version = serverDetails.version;
w->widgets[WIDX_LIST].tooltip = STR_NETWORK_VERSION_TIP;
}
int32_t colour = w->colours[1];
if (serverDetails->favourite)
if (serverDetails.favourite)
{
colour = COLOUR_YELLOW;
}
else if (serverDetails.local)
{
colour = COLOUR_MOSS_GREEN;
}
// Draw server information
if (highlighted && !serverDetails->description.empty())
if (highlighted && !serverDetails.description.empty())
{
gfx_draw_string(dpi, serverDetails->description.c_str(), colour, 3, y + 3);
gfx_draw_string(dpi, serverDetails.description.c_str(), colour, 3, y + 3);
}
else
{
gfx_draw_string(dpi, serverDetails->name.c_str(), colour, 3, y + 3);
gfx_draw_string(dpi, serverDetails.name.c_str(), colour, 3, y + 3);
}
int32_t right = width - 3 - 14;
@@ -491,7 +468,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw compatibility icon
right -= 10;
int32_t compatibilitySpriteId;
if (serverDetails->version.empty())
if (serverDetails.version.empty())
{
// Server not online...
compatibilitySpriteId = SPR_G2_RCT1_CLOSE_BUTTON_0;
@@ -499,7 +476,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
else
{
// Server online... check version
bool correctVersion = serverDetails->version == network_get_version();
bool correctVersion = serverDetails.version == network_get_version();
compatibilitySpriteId = correctVersion ? SPR_G2_RCT1_OPEN_BUTTON_2 : SPR_G2_RCT1_CLOSE_BUTTON_2;
}
gfx_draw_sprite(dpi, compatibilitySpriteId, right, y + 1, 0);
@@ -507,7 +484,7 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw lock icon
right -= 8;
if (serverDetails->requiresPassword)
if (serverDetails.requiresPassword)
{
gfx_draw_sprite(dpi, SPR_G2_LOCKED, right, y + 4, 0);
}
@@ -516,9 +493,9 @@ static void window_server_list_scrollpaint(rct_window* w, rct_drawpixelinfo* dpi
// Draw number of players
char players[32];
players[0] = 0;
if (serverDetails->maxplayers > 0)
if (serverDetails.maxplayers > 0)
{
snprintf(players, 32, "%d/%d", serverDetails->players, serverDetails->maxplayers);
snprintf(players, 32, "%d/%d", serverDetails.players, serverDetails.maxplayers);
}
int32_t numPlayersStringWidth = gfx_get_string_width(players);
gfx_draw_string(dpi, players, w->colours[1], right - numPlayersStringWidth, y + 3);
@@ -533,81 +510,6 @@ static void server_list_get_item_button(int32_t buttonIndex, int32_t x, int32_t
*outY = y + 2;
}
static void server_list_load_server_entries()
{
auto entries = server_list_read();
{
std::lock_guard<std::mutex> guard(_mutex);
dispose_server_entry_list();
_serverEntries = entries;
sort_servers();
}
}
static void server_list_save_server_entries()
{
// Save just favourite servers
std::vector<server_entry> favouriteServers;
std::copy_if(
_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
[](const server_entry& entry) { return entry.favourite; });
server_list_write(favouriteServers);
}
static void dispose_server_entry_list()
{
_serverEntries.clear();
_serverEntries.shrink_to_fit();
}
static server_entry& add_server_entry(const std::string& address)
{
auto entry = std::find_if(std::begin(_serverEntries), std::end(_serverEntries), [address](const server_entry& e) {
return e.address == address;
});
if (entry != _serverEntries.end())
{
return *entry;
}
server_entry newserver;
newserver.address = address;
newserver.name = address;
_serverEntries.push_back(newserver);
return _serverEntries.back();
}
static bool server_compare(const server_entry& a, const server_entry& b)
{
// Order by favourite
if (a.favourite != b.favourite)
{
return a.favourite;
}
// Then by version
bool serverACompatible = a.version == network_get_version();
bool serverBCompatible = b.version == network_get_version();
if (serverACompatible != serverBCompatible)
{
return serverACompatible;
}
// Then by password protection
if (a.requiresPassword != b.requiresPassword)
{
return !a.requiresPassword;
}
// Then by name
return String::Compare(a.name, b.name, true) < 0;
}
static void sort_servers()
{
std::sort(_serverEntries.begin(), _serverEntries.end(), server_compare);
}
static void join_server(std::string address)
{
int32_t port = gConfigNetwork.default_port;
@@ -635,140 +537,83 @@ static void join_server(std::string address)
}
}
#ifndef DISABLE_HTTP
static void fetch_servers()
static void server_list_fetch_servers_begin()
{
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
if (!gConfigNetwork.master_server_url.empty())
if (_fetchFuture.valid())
{
masterServerUrl = gConfigNetwork.master_server_url;
// A fetch is already in progress
return;
}
{
std::lock_guard<std::mutex> guard(_mutex);
_serverEntries.erase(
std::remove_if(
_serverEntries.begin(), _serverEntries.end(), [](const server_entry& server) { return !server.favourite; }),
_serverEntries.end());
sort_servers();
}
_serverList.Clear();
_serverList.ReadAndAddFavourites();
_statusText = STR_SERVER_LIST_CONNECTING;
Http::Request request;
request.url = masterServerUrl;
request.method = Http::Method::GET;
request.header["Accept"] = "application/json";
status_text = STR_SERVER_LIST_CONNECTING;
Http::DoAsync(request, fetch_servers_callback);
}
_fetchFuture = std::async(std::launch::async, [] {
// Spin off background fetches
auto lanF = _serverList.FetchLocalServerListAsync();
auto wanF = _serverList.FetchOnlineServerListAsync();
static uint32_t get_total_player_count()
{
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const server_entry& entry) {
return acc + entry.players;
// Merge or deal with errors
std::vector<ServerListEntry> allEntries;
try
{
auto entries = lanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (...)
{
}
auto status = STR_NONE;
try
{
auto entries = wanF.get();
allEntries.insert(allEntries.end(), entries.begin(), entries.end());
}
catch (const MasterServerException& e)
{
status = e.StatusText;
}
catch (...)
{
status = STR_SERVER_LIST_NO_CONNECTION;
}
return std::make_tuple(allEntries, status);
});
}
static void fetch_servers_callback(Http::Response& response)
static void server_list_fetch_servers_check(rct_window* w)
{
json_t* root = nullptr;
try
if (_fetchFuture.valid())
{
if (response.status != Http::Status::OK)
auto status = _fetchFuture.wait_for(std::chrono::seconds::zero());
if (status == std::future_status::ready)
{
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
}
root = Json::FromString(response.body);
auto jsonStatus = json_object_get(root, "status");
if (!json_is_number(jsonStatus))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
}
auto status = (int32_t)json_integer_value(jsonStatus);
if (status != 200)
{
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
}
auto jsonServers = json_object_get(root, "servers");
if (!json_is_array(jsonServers))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
}
RefreshServersFromJson(jsonServers);
}
catch (const MasterServerException& e)
{
status_text = e.StatusText;
window_invalidate_by_class(WC_SERVER_LIST);
}
catch (const std::exception& e)
{
status_text = STR_SERVER_LIST_NO_CONNECTION;
window_invalidate_by_class(WC_SERVER_LIST);
log_warning("Unable to connect to master server: %s", e.what());
}
if (root != nullptr)
{
json_decref(root);
root = nullptr;
}
}
static void RefreshServersFromJson(const json_t* jsonServers)
{
auto count = (int32_t)json_array_size(jsonServers);
for (int32_t i = 0; i < count; i++)
{
auto server = json_array_get(jsonServers, i);
if (!json_is_object(server))
{
continue;
}
auto port = json_object_get(server, "port");
auto name = json_object_get(server, "name");
auto description = json_object_get(server, "description");
auto requiresPassword = json_object_get(server, "requiresPassword");
auto version = json_object_get(server, "version");
auto players = json_object_get(server, "players");
auto maxPlayers = json_object_get(server, "maxPlayers");
auto ip = json_object_get(server, "ip");
auto ip4 = json_object_get(ip, "v4");
auto addressIp = json_array_get(ip4, 0);
if (name == nullptr || version == nullptr)
{
log_verbose("Cowardly refusing to add server without name or version specified.");
continue;
}
auto address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
{
std::lock_guard<std::mutex> guard(_mutex);
auto& newserver = add_server_entry(address);
newserver.name = json_string_value(name);
newserver.requiresPassword = json_is_true(requiresPassword);
newserver.description = (description == nullptr ? "" : json_string_value(description));
newserver.version = json_string_value(version);
newserver.players = (uint8_t)json_integer_value(players);
newserver.maxplayers = (uint8_t)json_integer_value(maxPlayers);
try
{
auto [entries, statusText] = _fetchFuture.get();
_serverList.AddRange(entries);
_numPlayersOnline = _serverList.GetTotalPlayerCount();
_statusText = STR_X_PLAYERS_ONLINE;
if (statusText != STR_NONE)
{
_statusText = statusText;
}
}
catch (const MasterServerException& e)
{
_statusText = e.StatusText;
}
catch (const std::exception& e)
{
_statusText = STR_SERVER_LIST_NO_CONNECTION;
log_warning("Unable to connect to master server: %s", e.what());
}
_fetchFuture = {};
window_invalidate(w);
}
}
sort_servers();
_numPlayersOnline = get_total_player_count();
status_text = STR_X_PLAYERS_ONLINE;
window_invalidate_by_class(WC_SERVER_LIST);
}
#endif
static bool is_version_valid(const std::string& version)
{
return version.empty() || version == network_get_version();
}

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@@ -7,18 +7,20 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../interface/Theme.h"
#ifndef DISABLE_NETWORK
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Context.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/config/Config.h>
#include <openrct2/interface/Chat.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/network/network.h>
#include <openrct2/util/Util.h>
#include <openrct2/windows/Intent.h>
# include "../interface/Theme.h"
# include <openrct2-ui/interface/Widget.h>
# include <openrct2-ui/windows/Window.h>
# include <openrct2/Context.h>
# include <openrct2/ParkImporter.h>
# include <openrct2/config/Config.h>
# include <openrct2/interface/Chat.h>
# include <openrct2/localisation/Localisation.h>
# include <openrct2/network/network.h>
# include <openrct2/util/Util.h>
# include <openrct2/windows/Intent.h>
static char _port[7];
static char _name[65];
@@ -345,3 +347,5 @@ static void window_server_start_paint(rct_window* w, rct_drawpixelinfo* dpi)
gfx_draw_string_left(dpi, STR_PASSWORD, nullptr, w->colours[1], w->x + 6, w->y + w->widgets[WIDX_PASSWORD_INPUT].top);
gfx_draw_string_left(dpi, STR_MAX_PLAYERS, nullptr, w->colours[1], w->x + 6, w->y + w->widgets[WIDX_MAXPLAYERS].top);
}
#endif

View File

@@ -43,8 +43,10 @@ rct_window* window_news_open();
rct_window* window_news_options_open();
rct_window* window_options_open();
rct_window* window_save_prompt_open();
#ifndef DISABLE_NETWORK
rct_window* window_server_list_open();
rct_window* window_server_start_open();
#endif
rct_window* window_shortcut_change_open(int32_t selected_key);
rct_window* window_shortcut_keys_open();
rct_window* window_staff_list_open();

View File

@@ -53,11 +53,11 @@ namespace Json
fs.Write(jsonOutput, jsonOutputSize);
}
json_t* FromString(const std::string& raw)
json_t* FromString(std::string_view raw)
{
json_t* root;
json_error_t error;
root = json_loads(raw.c_str(), 0, &error);
root = json_loadb(raw.data(), raw.size(), 0, &error);
if (root == nullptr)
{
throw JsonException(&error);

View File

@@ -14,6 +14,7 @@
#include <jansson.h>
#include <stdexcept>
#include <string>
#include <string_view>
namespace Json
{
@@ -23,7 +24,7 @@ namespace Json
json_t* ReadFromFile(const utf8* path, size_t maxSize = MAX_JSON_SIZE);
void WriteToFile(const utf8* path, const json_t* json, size_t flags = 0);
json_t* FromString(const std::string& raw);
json_t* FromString(std::string_view raw);
} // namespace Json
class JsonException final : public std::runtime_error

View File

@@ -75,7 +75,7 @@ static constexpr uint32_t CHUNK_SIZE = 1024 * 63;
# include "NetworkPlayer.h"
# include "NetworkServerAdvertiser.h"
# include "NetworkUser.h"
# include "TcpSocket.h"
# include "Socket.h"
# include <algorithm>
# include <array>
@@ -201,6 +201,7 @@ public:
void Server_Send_OBJECTS(NetworkConnection& connection, const std::vector<const ObjectRepositoryItem*>& objects) const;
NetworkStats_t GetStats() const;
json_t* GetServerInfoAsJson() const;
std::vector<std::unique_ptr<NetworkPlayer>> player_list;
std::vector<std::unique_ptr<NetworkGroup>> group_list;
@@ -680,11 +681,7 @@ bool Network::BeginServer(uint16_t port, const std::string& address)
status = NETWORK_STATUS_CONNECTED;
listening_port = port;
_serverState.gamestateSnapshotsEnabled = gConfigNetwork.desync_debugging;
if (gConfigNetwork.advertise)
{
_advertiser = CreateServerAdvertiser(listening_port);
}
_advertiser = CreateServerAdvertiser(listening_port);
if (gConfigNetwork.pause_server_if_no_clients)
{
@@ -1814,11 +1811,8 @@ void Network::Server_Send_SETDISCONNECTMSG(NetworkConnection& connection, const
connection.QueuePacket(std::move(packet));
}
void Network::Server_Send_GAMEINFO(NetworkConnection& connection)
json_t* Network::GetServerInfoAsJson() const
{
std::unique_ptr<NetworkPacket> packet(NetworkPacket::Allocate());
*packet << (uint32_t)NETWORK_COMMAND_GAMEINFO;
# ifndef DISABLE_HTTP
json_t* obj = json_object();
json_object_set_new(obj, "name", json_string(gConfigNetwork.server_name.c_str()));
json_object_set_new(obj, "requiresPassword", json_boolean(_password.size() > 0));
@@ -1828,6 +1822,15 @@ void Network::Server_Send_GAMEINFO(NetworkConnection& connection)
json_object_set_new(obj, "description", json_string(gConfigNetwork.server_description.c_str()));
json_object_set_new(obj, "greeting", json_string(gConfigNetwork.server_greeting.c_str()));
json_object_set_new(obj, "dedicated", json_boolean(gOpenRCT2Headless));
return obj;
}
void Network::Server_Send_GAMEINFO(NetworkConnection& connection)
{
std::unique_ptr<NetworkPacket> packet(NetworkPacket::Allocate());
*packet << (uint32_t)NETWORK_COMMAND_GAMEINFO;
# ifndef DISABLE_HTTP
json_t* obj = GetServerInfoAsJson();
// Provider details
json_t* jsonProvider = json_object();
@@ -4179,6 +4182,10 @@ bool network_gamestate_snapshots_enabled()
return network_get_server_state().gamestateSnapshotsEnabled;
}
json_t* network_get_server_info_as_json()
{
return gNetwork.GetServerInfoAsJson();
}
#else
int32_t network_get_mode()
{
@@ -4436,4 +4443,8 @@ NetworkServerState_t network_get_server_state()
{
return NetworkServerState_t{};
}
json_t* network_get_server_info_as_json()
{
return nullptr;
}
#endif /* DISABLE_NETWORK */

View File

@@ -14,7 +14,7 @@
# include "../core/String.hpp"
# include "../localisation/Localisation.h"
# include "../platform/platform.h"
# include "TcpSocket.h"
# include "Socket.h"
# include "network.h"
constexpr size_t NETWORK_DISCONNECT_REASON_BUFFER_SIZE = 256;

View File

@@ -14,7 +14,7 @@
# include "NetworkKey.h"
# include "NetworkPacket.h"
# include "NetworkTypes.h"
# include "TcpSocket.h"
# include "Socket.h"
# include <list>
# include <memory>

View File

@@ -18,21 +18,20 @@
# include "../localisation/Date.h"
# include "../management/Finance.h"
# include "../peep/Peep.h"
# include "../platform/Platform2.h"
# include "../platform/platform.h"
# include "../util/Util.h"
# include "../world/Map.h"
# include "../world/Park.h"
# include "Http.h"
# include "Socket.h"
# include "network.h"
# include <cstring>
# include <iterator>
# include <memory>
# include <string>
# ifndef DISABLE_HTTP
using namespace OpenRCT2::Network;
enum MASTER_SERVER_STATUS
{
MASTER_SERVER_STATUS_OK = 200,
@@ -49,7 +48,12 @@ class NetworkServerAdvertiser final : public INetworkServerAdvertiser
private:
uint16_t _port;
std::unique_ptr<IUdpSocket> _lanListener;
uint32_t _lastListenTime{};
ADVERTISE_STATUS _status = ADVERTISE_STATUS::UNREGISTERED;
# ifndef DISABLE_HTTP
uint32_t _lastAdvertiseTime = 0;
uint32_t _lastHeartbeatTime = 0;
@@ -61,12 +65,16 @@ private:
// See https://github.com/OpenRCT2/OpenRCT2/issues/6277 and 4953
bool _forceIPv4 = false;
# endif
public:
explicit NetworkServerAdvertiser(uint16_t port)
{
_port = port;
_lanListener = CreateUdpSocket();
# ifndef DISABLE_HTTP
_key = GenerateAdvertiseKey();
# endif
}
ADVERTISE_STATUS GetStatus() const override
@@ -75,6 +83,61 @@ public:
}
void Update() override
{
UpdateLAN();
# ifndef DISABLE_HTTP
if (gConfigNetwork.advertise)
{
UpdateWAN();
}
# endif
}
private:
void UpdateLAN()
{
auto ticks = Platform::GetTicks();
if (ticks > _lastListenTime + 500)
{
if (_lanListener->GetStatus() != SOCKET_STATUS_LISTENING)
{
_lanListener->Listen(NETWORK_LAN_BROADCAST_PORT);
}
else
{
char buffer[256]{};
size_t recievedBytes{};
std::unique_ptr<INetworkEndpoint> endpoint;
auto p = _lanListener->ReceiveData(buffer, sizeof(buffer) - 1, &recievedBytes, &endpoint);
if (p == NETWORK_READPACKET_SUCCESS)
{
std::string sender = endpoint->GetHostname();
log_verbose("Received %zu bytes from %s on LAN broadcast port", recievedBytes, sender.c_str());
if (String::Equals(buffer, NETWORK_LAN_BROADCAST_MSG))
{
auto body = GetBroadcastJson();
auto bodyDump = json_dumps(body, JSON_COMPACT);
size_t sendLen = strlen(bodyDump) + 1;
log_verbose("Sending %zu bytes back to %s", sendLen, sender.c_str());
_lanListener->SendData(*endpoint, bodyDump, sendLen);
free(bodyDump);
json_decref(body);
}
}
}
_lastListenTime = ticks;
}
}
json_t* GetBroadcastJson()
{
auto root = network_get_server_info_as_json();
json_object_set(root, "port", json_integer(_port));
return root;
}
# ifndef DISABLE_HTTP
void UpdateWAN()
{
switch (_status)
{
@@ -96,9 +159,10 @@ public:
}
}
private:
void SendRegistration(bool forceIPv4)
{
using namespace OpenRCT2::Network;
_lastAdvertiseTime = platform_get_ticks();
// Send the registration request
@@ -132,6 +196,8 @@ private:
void SendHeartbeat()
{
using namespace OpenRCT2::Network;
Http::Request request;
request.url = GetMasterServerUrl();
request.method = Http::Method::PUT;
@@ -260,6 +326,7 @@ private:
}
return result;
}
# endif
};
std::unique_ptr<INetworkServerAdvertiser> CreateServerAdvertiser(uint16_t port)
@@ -267,23 +334,4 @@ std::unique_ptr<INetworkServerAdvertiser> CreateServerAdvertiser(uint16_t port)
return std::make_unique<NetworkServerAdvertiser>(port);
}
# else // DISABLE_HTTP
class DummyNetworkServerAdvertiser final : public INetworkServerAdvertiser
{
public:
virtual ADVERTISE_STATUS GetStatus() const override
{
return ADVERTISE_STATUS::DISABLED;
};
virtual void Update() override{};
};
std::unique_ptr<INetworkServerAdvertiser> CreateServerAdvertiser(uint16_t port)
{
return std::make_unique<DummyNetworkServerAdvertiser>();
}
# endif // DISABLE_HTTP
#endif // DISABLE_NETWORK

View File

@@ -7,22 +7,155 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ServerList.h"
#ifndef DISABLE_NETWORK
#include "../Context.h"
#include "../PlatformEnvironment.h"
#include "../core/FileStream.hpp"
#include "../core/Memory.hpp"
#include "../core/Path.hpp"
#include "../core/String.hpp"
#include "../platform/platform.h"
# include "ServerList.h"
# include "../Context.h"
# include "../PlatformEnvironment.h"
# include "../config/Config.h"
# include "../core/FileStream.hpp"
# include "../core/Json.hpp"
# include "../core/Memory.hpp"
# include "../core/Path.hpp"
# include "../core/String.hpp"
# include "../network/Http.h"
# include "../platform/platform.h"
# include "Socket.h"
# include "network.h"
# include <algorithm>
# include <numeric>
using namespace OpenRCT2;
std::vector<server_entry> server_list_read()
int32_t ServerListEntry::CompareTo(const ServerListEntry& other) const
{
const auto& a = *this;
const auto& b = other;
// Order by favourite
if (a.favourite != b.favourite)
{
return a.favourite ? -1 : 1;
}
// Order by local
if (a.local != b.local)
{
return a.local ? -1 : 1;
}
// Then by version
bool serverACompatible = a.version == network_get_version();
bool serverBCompatible = b.version == network_get_version();
if (serverACompatible != serverBCompatible)
{
return serverACompatible ? -1 : 1;
}
// Then by password protection
if (a.requiresPassword != b.requiresPassword)
{
return a.requiresPassword ? 1 : -1;
}
// Then by number of players
if (a.players != b.players)
{
return a.players > b.players ? -1 : 1;
}
// Then by name
return String::Compare(a.name, b.name, true);
}
bool ServerListEntry::IsVersionValid() const
{
return version.empty() || version == network_get_version();
}
opt::optional<ServerListEntry> ServerListEntry::FromJson(const json_t* server)
{
auto port = json_object_get(server, "port");
auto name = json_object_get(server, "name");
auto description = json_object_get(server, "description");
auto requiresPassword = json_object_get(server, "requiresPassword");
auto version = json_object_get(server, "version");
auto players = json_object_get(server, "players");
auto maxPlayers = json_object_get(server, "maxPlayers");
auto ip = json_object_get(server, "ip");
auto ip4 = json_object_get(ip, "v4");
auto addressIp = json_array_get(ip4, 0);
if (name == nullptr || version == nullptr)
{
log_verbose("Cowardly refusing to add server without name or version specified.");
return {};
}
else
{
ServerListEntry entry;
entry.address = String::StdFormat("%s:%d", json_string_value(addressIp), (int32_t)json_integer_value(port));
entry.name = (name == nullptr ? "" : json_string_value(name));
entry.description = (description == nullptr ? "" : json_string_value(description));
entry.version = json_string_value(version);
entry.requiresPassword = json_is_true(requiresPassword);
entry.players = (uint8_t)json_integer_value(players);
entry.maxplayers = (uint8_t)json_integer_value(maxPlayers);
return entry;
}
}
void ServerList::Sort()
{
_serverEntries.erase(
std::unique(
_serverEntries.begin(), _serverEntries.end(),
[](const ServerListEntry& a, const ServerListEntry& b) {
if (a.favourite == b.favourite)
{
return String::Equals(a.address, b.address, true);
}
return false;
}),
_serverEntries.end());
std::sort(_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& a, const ServerListEntry& b) {
return a.CompareTo(b) < 0;
});
}
ServerListEntry& ServerList::GetServer(size_t index)
{
return _serverEntries[index];
}
size_t ServerList::GetCount() const
{
return _serverEntries.size();
}
void ServerList::Add(const ServerListEntry& entry)
{
_serverEntries.push_back(entry);
Sort();
}
void ServerList::AddRange(const std::vector<ServerListEntry>& entries)
{
_serverEntries.insert(_serverEntries.end(), entries.begin(), entries.end());
Sort();
}
void ServerList::Clear()
{
_serverEntries.clear();
}
std::vector<ServerListEntry> ServerList::ReadFavourites() const
{
log_verbose("server_list_read(...)");
std::vector<server_entry> entries;
std::vector<ServerListEntry> entries;
try
{
auto env = GetContext()->GetPlatformEnvironment();
@@ -33,7 +166,7 @@ std::vector<server_entry> server_list_read()
auto numEntries = fs.ReadValue<uint32_t>();
for (size_t i = 0; i < numEntries; i++)
{
server_entry serverInfo;
ServerListEntry serverInfo;
serverInfo.address = fs.ReadStdString();
serverInfo.name = fs.ReadStdString();
serverInfo.requiresPassword = false;
@@ -49,12 +182,32 @@ std::vector<server_entry> server_list_read()
catch (const std::exception& e)
{
log_error("Unable to read server list: %s", e.what());
entries = std::vector<server_entry>();
entries = std::vector<ServerListEntry>();
}
return entries;
}
bool server_list_write(const std::vector<server_entry>& entries)
void ServerList::ReadAndAddFavourites()
{
_serverEntries.erase(
std::remove_if(
_serverEntries.begin(), _serverEntries.end(), [](const ServerListEntry& entry) { return entry.favourite; }),
_serverEntries.end());
auto entries = ReadFavourites();
AddRange(entries);
}
void ServerList::WriteFavourites() const
{
// Save just favourite servers
std::vector<ServerListEntry> favouriteServers;
std::copy_if(
_serverEntries.begin(), _serverEntries.end(), std::back_inserter(favouriteServers),
[](const ServerListEntry& entry) { return entry.favourite; });
WriteFavourites(favouriteServers);
}
bool ServerList::WriteFavourites(const std::vector<ServerListEntry>& entries) const
{
log_verbose("server_list_write(%d, 0x%p)", entries.size(), entries.data());
@@ -80,3 +233,178 @@ bool server_list_write(const std::vector<server_entry>& entries)
return false;
}
}
std::future<std::vector<ServerListEntry>> ServerList::FetchLocalServerListAsync(const INetworkEndpoint& broadcastEndpoint) const
{
auto broadcastAddress = broadcastEndpoint.GetHostname();
return std::async(std::launch::async, [broadcastAddress] {
constexpr auto RECV_DELAY_MS = 10;
constexpr auto RECV_WAIT_MS = 2000;
std::string_view msg = NETWORK_LAN_BROADCAST_MSG;
auto udpSocket = CreateUdpSocket();
log_verbose("Broadcasting %zu bytes to the LAN (%s)", msg.size(), broadcastAddress.c_str());
auto len = udpSocket->SendData(broadcastAddress, NETWORK_LAN_BROADCAST_PORT, msg.data(), msg.size());
if (len != msg.size())
{
throw std::runtime_error("Unable to broadcast server query.");
}
std::vector<ServerListEntry> entries;
for (int i = 0; i < (RECV_WAIT_MS / RECV_DELAY_MS); i++)
{
try
{
// Start with initialised buffer in case we receive a non-terminated string
char buffer[1024]{};
size_t recievedLen{};
std::unique_ptr<INetworkEndpoint> endpoint;
auto p = udpSocket->ReceiveData(buffer, sizeof(buffer) - 1, &recievedLen, &endpoint);
if (p == NETWORK_READPACKET_SUCCESS)
{
auto sender = endpoint->GetHostname();
log_verbose("Received %zu bytes back from %s", recievedLen, sender.c_str());
auto jinfo = Json::FromString(std::string_view(buffer));
auto ip4 = json_array();
json_array_append_new(ip4, json_string(sender.c_str()));
auto ip = json_object();
json_object_set_new(ip, "v4", ip4);
json_object_set_new(jinfo, "ip", ip);
auto entry = ServerListEntry::FromJson(jinfo);
if (entry.has_value())
{
(*entry).local = true;
entries.push_back(*entry);
}
json_decref(jinfo);
}
}
catch (const std::exception& e)
{
log_warning("Error receiving data: %s", e.what());
}
platform_sleep(RECV_DELAY_MS);
}
return entries;
});
}
std::future<std::vector<ServerListEntry>> ServerList::FetchLocalServerListAsync() const
{
return std::async(std::launch::async, [&] {
// Get all possible LAN broadcast addresses
auto broadcastEndpoints = GetBroadcastAddresses();
// Spin off a fetch for each broadcast address
std::vector<std::future<std::vector<ServerListEntry>>> futures;
for (const auto& broadcastEndpoint : broadcastEndpoints)
{
auto f = FetchLocalServerListAsync(*broadcastEndpoint);
futures.push_back(std::move(f));
}
// Wait and merge all results
std::vector<ServerListEntry> mergedEntries;
for (auto& f : futures)
{
try
{
auto entries = f.get();
mergedEntries.insert(mergedEntries.begin(), entries.begin(), entries.end());
}
catch (...)
{
// Ignore any exceptions from a particular broadcast fetch
}
}
return mergedEntries;
});
}
std::future<std::vector<ServerListEntry>> ServerList::FetchOnlineServerListAsync() const
{
# ifdef DISABLE_HTTP
return {};
# else
using namespace OpenRCT2::Network;
auto p = std::make_shared<std::promise<std::vector<ServerListEntry>>>();
auto f = p->get_future();
std::string masterServerUrl = OPENRCT2_MASTER_SERVER_URL;
if (!gConfigNetwork.master_server_url.empty())
{
masterServerUrl = gConfigNetwork.master_server_url;
}
Http::Request request;
request.url = masterServerUrl;
request.method = Http::Method::GET;
request.header["Accept"] = "application/json";
Http::DoAsync(request, [p](Http::Response& response) -> void {
json_t* root{};
try
{
if (response.status != Http::Status::OK)
{
throw MasterServerException(STR_SERVER_LIST_NO_CONNECTION);
}
root = Json::FromString(response.body);
auto jsonStatus = json_object_get(root, "status");
if (!json_is_number(jsonStatus))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_NUMBER);
}
auto status = (int32_t)json_integer_value(jsonStatus);
if (status != 200)
{
throw MasterServerException(STR_SERVER_LIST_MASTER_SERVER_FAILED);
}
auto jServers = json_object_get(root, "servers");
if (!json_is_array(jServers))
{
throw MasterServerException(STR_SERVER_LIST_INVALID_RESPONSE_JSON_ARRAY);
}
std::vector<ServerListEntry> entries;
auto count = json_array_size(jServers);
for (size_t i = 0; i < count; i++)
{
auto jServer = json_array_get(jServers, i);
if (json_is_object(jServer))
{
auto entry = ServerListEntry::FromJson(jServer);
if (entry.has_value())
{
entries.push_back(*entry);
}
}
}
p->set_value(entries);
}
catch (...)
{
p->set_exception(std::current_exception());
}
json_decref(root);
});
return f;
# endif
}
uint32_t ServerList::GetTotalPlayerCount() const
{
return std::accumulate(_serverEntries.begin(), _serverEntries.end(), 0, [](uint32_t acc, const ServerListEntry& entry) {
return acc + entry.players;
});
}
#endif

View File

@@ -10,21 +10,66 @@
#pragma once
#include "../common.h"
#include "../core/Optional.hpp"
#include <future>
#include <stdexcept>
#include <string>
#include <vector>
struct server_entry
struct json_t;
struct INetworkEndpoint;
struct ServerListEntry
{
std::string address;
std::string name;
std::string description;
std::string version;
bool requiresPassword = false;
bool favourite = false;
uint8_t players = 0;
uint8_t maxplayers = 0;
bool requiresPassword{};
bool favourite{};
uint8_t players{};
uint8_t maxplayers{};
bool local{};
int32_t CompareTo(const ServerListEntry& other) const;
bool IsVersionValid() const;
static opt::optional<ServerListEntry> FromJson(const json_t* root);
};
std::vector<server_entry> server_list_read();
bool server_list_write(const std::vector<server_entry>& entries);
class ServerList
{
private:
std::vector<ServerListEntry> _serverEntries;
void Sort();
std::vector<ServerListEntry> ReadFavourites() const;
bool WriteFavourites(const std::vector<ServerListEntry>& entries) const;
std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync(const INetworkEndpoint& broadcastEndpoint) const;
public:
ServerListEntry& GetServer(size_t index);
size_t GetCount() const;
void Add(const ServerListEntry& entry);
void AddRange(const std::vector<ServerListEntry>& entries);
void Clear();
void ReadAndAddFavourites();
void WriteFavourites() const;
std::future<std::vector<ServerListEntry>> FetchLocalServerListAsync() const;
std::future<std::vector<ServerListEntry>> FetchOnlineServerListAsync() const;
uint32_t GetTotalPlayerCount() const;
};
class MasterServerException : public std::exception
{
public:
rct_string_id StatusText;
MasterServerException(rct_string_id statusText)
: StatusText(statusText)
{
}
};

View File

@@ -36,13 +36,15 @@
#endif
#define FLAG_NO_PIPE 0
#else
#include <cerrno>
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/tcp.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <cerrno>
#include <fcntl.h>
#include <net/if.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include "../common.h"
using SOCKET = int32_t;
#define SOCKET_ERROR -1
@@ -58,7 +60,7 @@
#endif // _WIN32
// clang-format on
# include "TcpSocket.h"
# include "Socket.h"
constexpr auto CONNECT_TIMEOUT = std::chrono::milliseconds(3000);
@@ -66,8 +68,6 @@ constexpr auto CONNECT_TIMEOUT = std::chrono::milliseconds(3000);
static bool _wsaInitialised = false;
# endif
class TcpSocket;
class SocketException : public std::runtime_error
{
public:
@@ -77,7 +77,123 @@ public:
}
};
class TcpSocket final : public ITcpSocket
class NetworkEndpoint final : public INetworkEndpoint
{
private:
sockaddr _address{};
socklen_t _addressLen{};
public:
NetworkEndpoint()
{
}
NetworkEndpoint(const sockaddr* address, socklen_t addressLen)
{
std::memcpy(&_address, address, addressLen);
_addressLen = addressLen;
}
const sockaddr& GetAddress() const
{
return _address;
}
socklen_t GetAddressLen() const
{
return _addressLen;
}
int32_t GetPort() const
{
if (_address.sa_family == AF_INET)
{
return ((sockaddr_in*)&_address)->sin_port;
}
else
{
return ((sockaddr_in6*)&_address)->sin6_port;
}
}
std::string GetHostname() const override
{
char hostname[256]{};
int res = getnameinfo(&_address, _addressLen, hostname, sizeof(hostname), nullptr, 0, NI_NUMERICHOST);
if (res == 0)
{
return hostname;
}
return {};
}
};
class Socket
{
protected:
static bool ResolveAddress(const std::string& address, uint16_t port, sockaddr_storage* ss, socklen_t* ss_len)
{
return ResolveAddress(AF_UNSPEC, address, port, ss, ss_len);
}
static bool ResolveAddressIPv4(const std::string& address, uint16_t port, sockaddr_storage* ss, socklen_t* ss_len)
{
return ResolveAddress(AF_INET, address, port, ss, ss_len);
}
static bool SetNonBlocking(SOCKET socket, bool on)
{
# ifdef _WIN32
u_long nonBlocking = on;
return ioctlsocket(socket, FIONBIO, &nonBlocking) == 0;
# else
int32_t flags = fcntl(socket, F_GETFL, 0);
return fcntl(socket, F_SETFL, on ? (flags | O_NONBLOCK) : (flags & ~O_NONBLOCK)) == 0;
# endif
}
static bool SetOption(SOCKET socket, int32_t a, int32_t b, bool value)
{
int32_t ivalue = value ? 1 : 0;
return setsockopt(socket, a, b, (const char*)&ivalue, sizeof(ivalue)) == 0;
}
private:
static bool ResolveAddress(
int32_t family, const std::string& address, uint16_t port, sockaddr_storage* ss, socklen_t* ss_len)
{
std::string serviceName = std::to_string(port);
addrinfo hints = {};
hints.ai_family = family;
if (address.empty())
{
hints.ai_flags = AI_PASSIVE;
}
addrinfo* result = nullptr;
int errorcode = getaddrinfo(address.empty() ? nullptr : address.c_str(), serviceName.c_str(), &hints, &result);
if (errorcode != 0)
{
log_error("Resolving address failed: Code %d.", errorcode);
log_error("Resolution error message: %s.", gai_strerror(errorcode));
return false;
}
if (result == nullptr)
{
return false;
}
else
{
std::memcpy(ss, result->ai_addr, result->ai_addrlen);
*ss_len = (socklen_t)result->ai_addrlen;
freeaddrinfo(result);
return true;
}
}
};
class TcpSocket final : public ITcpSocket, protected Socket
{
private:
SOCKET_STATUS _status = SOCKET_STATUS_CLOSED;
@@ -100,12 +216,12 @@ public:
CloseSocket();
}
SOCKET_STATUS GetStatus() override
SOCKET_STATUS GetStatus() const override
{
return _status;
}
const char* GetError() override
const char* GetError() const override
{
return _error.empty() ? nullptr : _error.c_str();
}
@@ -123,7 +239,7 @@ public:
}
sockaddr_storage ss{};
int32_t ss_len;
socklen_t ss_len;
if (!ResolveAddress(address, port, &ss, &ss_len))
{
throw SocketException("Unable to resolve address.");
@@ -209,7 +325,7 @@ public:
int32_t rc = getnameinfo(
(struct sockaddr*)&client_addr, client_len, hostName, sizeof(hostName), nullptr, 0,
NI_NUMERICHOST | NI_NUMERICSERV);
SetTCPNoDelay(socket, true);
SetOption(socket, IPPROTO_TCP, TCP_NODELAY, true);
if (rc == 0)
{
tcpSocket = std::unique_ptr<ITcpSocket>(new TcpSocket(socket, hostName));
@@ -236,7 +352,7 @@ public:
_status = SOCKET_STATUS_RESOLVING;
sockaddr_storage ss{};
int32_t ss_len;
socklen_t ss_len;
if (!ResolveAddress(address, port, &ss, &ss_len))
{
throw SocketException("Unable to resolve address.");
@@ -249,7 +365,7 @@ public:
throw SocketException("Unable to create socket.");
}
SetTCPNoDelay(_socket, true);
SetOption(_socket, IPPROTO_TCP, TCP_NODELAY, true);
if (!SetNonBlocking(_socket, true))
{
throw SocketException("Failed to set non-blocking mode.");
@@ -446,61 +562,212 @@ private:
}
_status = SOCKET_STATUS_CLOSED;
}
};
bool ResolveAddress(const std::string& address, uint16_t port, sockaddr_storage* ss, int32_t* ss_len)
class UdpSocket final : public IUdpSocket, protected Socket
{
private:
SOCKET_STATUS _status = SOCKET_STATUS_CLOSED;
uint16_t _listeningPort = 0;
SOCKET _socket = INVALID_SOCKET;
NetworkEndpoint _endpoint;
std::string _hostName;
std::string _error;
public:
UdpSocket() = default;
~UdpSocket() override
{
std::string serviceName = std::to_string(port);
CloseSocket();
}
addrinfo hints = {};
hints.ai_family = AF_UNSPEC;
if (address.empty())
SOCKET_STATUS GetStatus() const override
{
return _status;
}
const char* GetError() const override
{
return _error.empty() ? nullptr : _error.c_str();
}
void Listen(uint16_t port) override
{
Listen("", port);
}
void Listen(const std::string& address, uint16_t port) override
{
if (_status != SOCKET_STATUS_CLOSED)
{
hints.ai_flags = AI_PASSIVE;
throw std::runtime_error("Socket not closed.");
}
addrinfo* result = nullptr;
int errorcode = getaddrinfo(address.empty() ? nullptr : address.c_str(), serviceName.c_str(), &hints, &result);
if (errorcode != 0)
sockaddr_storage ss{};
socklen_t ss_len;
if (!ResolveAddressIPv4(address, port, &ss, &ss_len))
{
log_error("Resolving address failed: Code %d.", errorcode);
log_error("Resolution error message: %s.", gai_strerror(errorcode));
return false;
throw SocketException("Unable to resolve address.");
}
if (result == nullptr)
// Create the listening socket
_socket = CreateSocket();
try
{
return false;
// Bind to address:port and listen
if (bind(_socket, (sockaddr*)&ss, ss_len) != 0)
{
throw SocketException("Unable to bind to socket.");
}
}
catch (const std::exception&)
{
CloseSocket();
throw;
}
_listeningPort = port;
_status = SOCKET_STATUS_LISTENING;
}
size_t SendData(const std::string& address, uint16_t port, const void* buffer, size_t size) override
{
sockaddr_storage ss{};
socklen_t ss_len;
if (!ResolveAddressIPv4(address, port, &ss, &ss_len))
{
throw SocketException("Unable to resolve address.");
}
NetworkEndpoint endpoint((const sockaddr*)&ss, ss_len);
return SendData(endpoint, buffer, size);
}
size_t SendData(const INetworkEndpoint& destination, const void* buffer, size_t size) override
{
if (_socket == INVALID_SOCKET)
{
_socket = CreateSocket();
}
const auto& dest = dynamic_cast<const NetworkEndpoint*>(&destination);
if (dest == nullptr)
{
throw std::invalid_argument("destination is not compatible.");
}
auto ss = &dest->GetAddress();
auto ss_len = dest->GetAddressLen();
if (_status != SOCKET_STATUS_LISTENING)
{
_endpoint = *dest;
}
size_t totalSent = 0;
do
{
const char* bufferStart = (const char*)buffer + totalSent;
size_t remainingSize = size - totalSent;
int32_t sentBytes = sendto(_socket, bufferStart, (int32_t)remainingSize, FLAG_NO_PIPE, (const sockaddr*)ss, ss_len);
if (sentBytes == SOCKET_ERROR)
{
return totalSent;
}
totalSent += sentBytes;
} while (totalSent < size);
return totalSent;
}
NETWORK_READPACKET ReceiveData(
void* buffer, size_t size, size_t* sizeReceived, std::unique_ptr<INetworkEndpoint>* sender) override
{
sockaddr_in senderAddr{};
socklen_t senderAddrLen = sizeof(sockaddr_in);
if (_status != SOCKET_STATUS_LISTENING)
{
senderAddrLen = _endpoint.GetAddressLen();
std::memcpy(&senderAddr, &_endpoint.GetAddress(), senderAddrLen);
}
auto readBytes = recvfrom(_socket, (char*)buffer, (int32_t)size, 0, (sockaddr*)&senderAddr, &senderAddrLen);
if (readBytes <= 0)
{
*sizeReceived = 0;
return NETWORK_READPACKET_NO_DATA;
}
else
{
std::memcpy(ss, result->ai_addr, result->ai_addrlen);
*ss_len = (int32_t)result->ai_addrlen;
freeaddrinfo(result);
return true;
*sizeReceived = readBytes;
if (sender != nullptr)
{
*sender = std::make_unique<NetworkEndpoint>((sockaddr*)&senderAddr, senderAddrLen);
}
return NETWORK_READPACKET_SUCCESS;
}
}
static bool SetNonBlocking(SOCKET socket, bool on)
void Close() override
{
# ifdef _WIN32
u_long nonBlocking = on;
return ioctlsocket(socket, FIONBIO, &nonBlocking) == 0;
# else
int32_t flags = fcntl(socket, F_GETFL, 0);
return fcntl(socket, F_SETFL, on ? (flags | O_NONBLOCK) : (flags & ~O_NONBLOCK)) == 0;
# endif
CloseSocket();
}
static bool SetTCPNoDelay(SOCKET socket, bool enabled)
const char* GetHostName() const override
{
return setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (const char*)&enabled, sizeof(enabled)) == 0;
return _hostName.empty() ? nullptr : _hostName.c_str();
}
private:
explicit UdpSocket(SOCKET socket, const std::string& hostName)
{
_socket = socket;
_hostName = hostName;
_status = SOCKET_STATUS_CONNECTED;
}
SOCKET CreateSocket()
{
auto sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET)
{
throw SocketException("Unable to create socket.");
}
// Enable send and receiving of broadcast messages
if (!SetOption(sock, SOL_SOCKET, SO_BROADCAST, true))
{
log_warning("SO_BROADCAST failed. %d", LAST_SOCKET_ERROR());
}
// Turn off IPV6_V6ONLY so we can accept both v4 and v6 connections
if (!SetOption(sock, IPPROTO_IPV6, IPV6_V6ONLY, false))
{
log_warning("IPV6_V6ONLY failed. %d", LAST_SOCKET_ERROR());
}
if (!SetOption(sock, SOL_SOCKET, SO_REUSEADDR, true))
{
log_warning("SO_REUSEADDR failed. %d", LAST_SOCKET_ERROR());
}
if (!SetNonBlocking(sock, true))
{
throw SocketException("Failed to set non-blocking mode.");
}
return sock;
}
void CloseSocket()
{
if (_socket != INVALID_SOCKET)
{
closesocket(_socket);
_socket = INVALID_SOCKET;
}
_status = SOCKET_STATUS_CLOSED;
}
};
std::unique_ptr<ITcpSocket> CreateTcpSocket()
{
return std::make_unique<TcpSocket>();
}
bool InitialiseWSA()
{
# ifdef _WIN32
@@ -532,6 +799,112 @@ void DisposeWSA()
# endif
}
std::unique_ptr<ITcpSocket> CreateTcpSocket()
{
return std::make_unique<TcpSocket>();
}
std::unique_ptr<IUdpSocket> CreateUdpSocket()
{
return std::make_unique<UdpSocket>();
}
# ifdef _WIN32
static std::vector<INTERFACE_INFO> GetNetworkInterfaces()
{
int sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock == -1)
{
return {};
}
// Get all the network interfaces, requires a trial and error approch
// until we find the capacity required to store all of them.
DWORD len = 0;
size_t capacity = 16;
std::vector<INTERFACE_INFO> interfaces;
for (;;)
{
interfaces.resize(capacity);
if (WSAIoctl(
sock, SIO_GET_INTERFACE_LIST, nullptr, 0, interfaces.data(), (DWORD)(capacity * sizeof(INTERFACE_INFO)), &len,
nullptr, nullptr)
== 0)
{
break;
}
if (WSAGetLastError() != WSAEFAULT)
{
closesocket(sock);
return {};
}
capacity *= 2;
}
interfaces.resize(len / sizeof(INTERFACE_INFO));
interfaces.shrink_to_fit();
return interfaces;
}
# endif
std::vector<std::unique_ptr<INetworkEndpoint>> GetBroadcastAddresses()
{
std::vector<std::unique_ptr<INetworkEndpoint>> baddresses;
# ifdef _WIN32
auto interfaces = GetNetworkInterfaces();
for (const auto& ifo : interfaces)
{
if (ifo.iiFlags & IFF_LOOPBACK)
continue;
if (!(ifo.iiFlags & IFF_BROADCAST))
continue;
// iiBroadcast is unusable, because it always seems to be set to 255.255.255.255.
sockaddr_storage address{};
memcpy(&address, &ifo.iiAddress.Address, sizeof(sockaddr));
((sockaddr_in*)&address)->sin_addr.s_addr = ifo.iiAddress.AddressIn.sin_addr.s_addr
| ~ifo.iiNetmask.AddressIn.sin_addr.s_addr;
baddresses.push_back(std::make_unique<NetworkEndpoint>((const sockaddr*)&address, (socklen_t)sizeof(sockaddr)));
}
# else
int sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock == -1)
{
return baddresses;
}
char buf[4 * 1024]{};
ifconf ifconfx{};
ifconfx.ifc_len = sizeof(buf);
ifconfx.ifc_buf = buf;
if (ioctl(sock, SIOCGIFCONF, &ifconfx) == -1)
{
close(sock);
return baddresses;
}
const char* buf_end = buf + ifconfx.ifc_len;
for (const char* p = buf; p < buf_end;)
{
auto req = (const ifreq*)p;
if (req->ifr_addr.sa_family == AF_INET)
{
ifreq r;
strcpy(r.ifr_name, req->ifr_name);
if (ioctl(sock, SIOCGIFFLAGS, &r) != -1 && (r.ifr_flags & IFF_BROADCAST) && ioctl(sock, SIOCGIFBRDADDR, &r) != -1)
{
baddresses.push_back(std::make_unique<NetworkEndpoint>(&r.ifr_broadaddr, sizeof(sockaddr)));
}
}
p += sizeof(ifreq);
# if defined(AF_LINK) && !defined(SUNOS)
p += req->ifr_addr.sa_len - sizeof(struct sockaddr);
# endif
}
close(sock);
# endif
return baddresses;
}
namespace Convert
{
uint16_t HostToNetwork(uint16_t value)

View File

@@ -13,6 +13,7 @@
#include <memory>
#include <string>
#include <vector>
enum SOCKET_STATUS
{
@@ -31,18 +32,28 @@ enum NETWORK_READPACKET
NETWORK_READPACKET_DISCONNECTED
};
/**
* Represents an address and port.
*/
interface INetworkEndpoint
{
virtual ~INetworkEndpoint()
{
}
virtual std::string GetHostname() const abstract;
};
/**
* Represents a TCP socket / connection or listener.
*/
interface ITcpSocket
{
public:
virtual ~ITcpSocket()
{
}
virtual ~ITcpSocket() = default;
virtual SOCKET_STATUS GetStatus() abstract;
virtual const char* GetError() abstract;
virtual SOCKET_STATUS GetStatus() const abstract;
virtual const char* GetError() const abstract;
virtual const char* GetHostName() const abstract;
virtual void Listen(uint16_t port) abstract;
@@ -59,10 +70,34 @@ public:
virtual void Close() abstract;
};
std::unique_ptr<ITcpSocket> CreateTcpSocket();
/**
* Represents a UDP socket / listener.
*/
interface IUdpSocket
{
public:
virtual ~IUdpSocket() = default;
virtual SOCKET_STATUS GetStatus() const abstract;
virtual const char* GetError() const abstract;
virtual const char* GetHostName() const abstract;
virtual void Listen(uint16_t port) abstract;
virtual void Listen(const std::string& address, uint16_t port) abstract;
virtual size_t SendData(const std::string& address, uint16_t port, const void* buffer, size_t size) abstract;
virtual size_t SendData(const INetworkEndpoint& destination, const void* buffer, size_t size) abstract;
virtual NETWORK_READPACKET ReceiveData(
void* buffer, size_t size, size_t* sizeReceived, std::unique_ptr<INetworkEndpoint>* sender) abstract;
virtual void Close() abstract;
};
bool InitialiseWSA();
void DisposeWSA();
std::unique_ptr<ITcpSocket> CreateTcpSocket();
std::unique_ptr<IUdpSocket> CreateUdpSocket();
std::vector<std::unique_ptr<INetworkEndpoint>> GetBroadcastAddresses();
namespace Convert
{

View File

@@ -10,6 +10,8 @@
#pragma once
#define NETWORK_DEFAULT_PORT 11753
#define NETWORK_LAN_BROADCAST_PORT 11754
#define NETWORK_LAN_BROADCAST_MSG "openrct2.server.query"
#define MAX_SERVER_DESCRIPTION_LENGTH 256
#include "../common.h"
@@ -19,6 +21,7 @@
#include <memory>
#include <string>
struct json_t;
struct GameAction;
struct Peep;
struct LocationXYZ16;
@@ -109,3 +112,4 @@ std::string network_get_version();
NetworkStats_t network_get_stats();
NetworkServerState_t network_get_server_state();
json_t* network_get_server_info_as_json();