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Part of #11564: gfx_draw_string_centred_clipped with ScreenCoordsXY

This commit is contained in:
Tulio Leao
2020-06-11 10:58:19 -03:00
parent ce171164c9
commit 613cec3f7a
14 changed files with 31 additions and 28 deletions

View File

@@ -378,8 +378,9 @@ void window_player_overview_paint(rct_window* w, rct_drawpixelinfo* dpi)
ft.Add<const char*>(buffer);
gfx_draw_string_centred_clipped(
dpi, STR_STRING, gCommonFormatArgs, COLOUR_BLACK, w->windowPos.x + (widget->left + widget->right - 11) / 2,
w->windowPos.y + widget->top, widget->right - widget->left - 8);
dpi, STR_STRING, gCommonFormatArgs, COLOUR_BLACK,
w->windowPos + ScreenCoordsXY{ (widget->left + widget->right - 11) / 2, widget->top },
widget->right - widget->left - 8);
}
// Draw ping
@@ -405,8 +406,7 @@ void window_player_overview_paint(rct_window* w, rct_drawpixelinfo* dpi)
{
ft.Add<rct_string_id>(STR_ACTION_NA);
}
gfx_draw_string_centred_clipped(
dpi, STR_LAST_ACTION_RAN, gCommonFormatArgs, COLOUR_BLACK, screenCoords.x, screenCoords.y, width);
gfx_draw_string_centred_clipped(dpi, STR_LAST_ACTION_RAN, gCommonFormatArgs, COLOUR_BLACK, screenCoords, width);
if (w->viewport != nullptr && w->var_492 != -1)
{