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Fix replay snapshots comparing states with different ticks
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@@ -98,6 +98,8 @@ TEST_P(ReplayTests, RunReplay)
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while (replayManager->IsReplaying())
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{
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gs->UpdateLogic();
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if (replayManager->IsPlaybackStateMismatching())
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break;
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}
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ASSERT_FALSE(replayManager->IsReplaying());
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ASSERT_FALSE(replayManager->IsPlaybackStateMismatching());
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