mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-19 21:13:05 +01:00
Replace NULL with nullptr in C++ files
This commit is contained in:
committed by
Richard Jenkins
parent
6bd0b2baea
commit
5cc21fd21b
@@ -164,7 +164,7 @@ bool track_design_save(uint8 rideIndex)
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}
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_trackDesign = track_design_save_to_td6(rideIndex);
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if (_trackDesign == NULL) {
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if (_trackDesign == nullptr) {
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context_show_error(STR_CANT_SAVE_TRACK_DESIGN, gGameCommandErrorText);
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return false;
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}
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@@ -322,7 +322,7 @@ static void track_design_save_add_large_scenery(sint32 x, sint32 y, rct_tile_ele
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y = y0 + offsetY;
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z = (z0 + tile->z_offset) / 8;
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tileElement = map_get_large_scenery_segment(x, y, z, direction, sequence);
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if (tileElement != NULL)
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if (tileElement != nullptr)
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{
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if (sequence == 0)
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{
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@@ -423,7 +423,7 @@ static void track_design_save_pop_tile_element(sint32 x, sint32 y, rct_tile_elem
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);
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}
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_trackSavedTileElementsCount--;
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_trackSavedTileElements[_trackSavedTileElementsCount] = NULL;
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_trackSavedTileElements[_trackSavedTileElementsCount] = nullptr;
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}
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}
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@@ -503,7 +503,7 @@ static void track_design_save_remove_large_scenery(sint32 x, sint32 y, rct_tile_
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y = y0 + offsetY;
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z = (z0 + tile->z_offset) / 8;
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tileElement = map_get_large_scenery_segment(x, y, z, direction, sequence);
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if (tileElement != NULL)
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if (tileElement != nullptr)
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{
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if (sequence == 0)
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{
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@@ -789,7 +789,7 @@ static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex)
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if (!result) {
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track_design_dispose(td6);
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td6 = NULL;
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td6 = nullptr;
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}
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return td6;
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}
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@@ -800,7 +800,7 @@ static rct_track_td6 *track_design_save_to_td6(uint8 rideIndex)
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*/
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static bool track_design_save_to_td6_for_maze(uint8 rideIndex, rct_track_td6 *td6)
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{
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rct_tile_element *tileElement = NULL;
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rct_tile_element *tileElement = nullptr;
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bool mapFound = false;
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sint16 startX = 0;
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sint16 startY = 0;
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@@ -1172,7 +1172,7 @@ static size_t track_design_get_scenery_elements_count(rct_track_td6 *td6)
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{
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size_t count = 0;
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rct_td6_scenery_element *sceneryElement = td6->scenery_elements;
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if (sceneryElement != NULL) {
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if (sceneryElement != nullptr) {
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while (sceneryElement->scenery_object.end_flag != 0xFF) {
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count++;
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sceneryElement++;
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@@ -1232,7 +1232,7 @@ bool track_design_save_to_file(const utf8 *path)
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// Encode TD6 data
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uint8 *encodedData = (uint8 *)malloc(0x8000);
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assert(td6Buffer.ptr != NULL);
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assert(td6Buffer.ptr != nullptr);
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size_t encodedDataLength = sawyercoding_encode_td6((uint8*)td6Buffer.ptr, encodedData, td6Buffer.length);
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// Save encoded TD6 data to file
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