diff --git a/src/openrct2-ui/input/Input.cpp b/src/openrct2-ui/input/Input.cpp index 722d82919b..caf09523d0 100644 --- a/src/openrct2-ui/input/Input.cpp +++ b/src/openrct2-ui/input/Input.cpp @@ -29,30 +29,30 @@ using namespace OpenRCT2::Ui; static void input_handle_console(int32_t key) { - CONSOLE_INPUT input = CONSOLE_INPUT_NONE; + ConsoleInput input = ConsoleInput::None; switch (key) { case SDL_SCANCODE_ESCAPE: - input = CONSOLE_INPUT_LINE_CLEAR; + input = ConsoleInput::LineClear; break; case SDL_SCANCODE_RETURN: case SDL_SCANCODE_KP_ENTER: - input = CONSOLE_INPUT_LINE_EXECUTE; + input = ConsoleInput::LineExecute; break; case SDL_SCANCODE_UP: - input = CONSOLE_INPUT_HISTORY_PREVIOUS; + input = ConsoleInput::HistoryPrevious; break; case SDL_SCANCODE_DOWN: - input = CONSOLE_INPUT_HISTORY_NEXT; + input = ConsoleInput::HistoryNext; break; case SDL_SCANCODE_PAGEUP: - input = CONSOLE_INPUT_SCROLL_PREVIOUS; + input = ConsoleInput::ScrollPrevious; break; case SDL_SCANCODE_PAGEDOWN: - input = CONSOLE_INPUT_SCROLL_NEXT; + input = ConsoleInput::ScrollNext; break; } - if (input != CONSOLE_INPUT_NONE) + if (input != ConsoleInput::None) { auto& console = GetInGameConsole(); console.Input(input); diff --git a/src/openrct2-ui/interface/InGameConsole.cpp b/src/openrct2-ui/interface/InGameConsole.cpp index cbb730a6d8..9b1f6fc01a 100644 --- a/src/openrct2-ui/interface/InGameConsole.cpp +++ b/src/openrct2-ui/interface/InGameConsole.cpp @@ -39,15 +39,15 @@ void InGameConsole::WritePrompt() InteractiveConsole::WriteLine("> "); } -void InGameConsole::Input(CONSOLE_INPUT input) +void InGameConsole::Input(ConsoleInput input) { switch (input) { - case CONSOLE_INPUT_LINE_CLEAR: + case ConsoleInput::LineClear: ClearInput(); RefreshCaret(); break; - case CONSOLE_INPUT_LINE_EXECUTE: + case ConsoleInput::LineExecute: if (_consoleCurrentLine[0] != '\0') { HistoryAdd(_consoleCurrentLine); @@ -62,7 +62,7 @@ void InGameConsole::Input(CONSOLE_INPUT input) } ScrollToEnd(); break; - case CONSOLE_INPUT_HISTORY_PREVIOUS: + case ConsoleInput::HistoryPrevious: if (_consoleHistoryIndex > 0) { _consoleHistoryIndex--; @@ -72,7 +72,7 @@ void InGameConsole::Input(CONSOLE_INPUT input) _consoleTextInputSession->Length = utf8_length(_consoleTextInputSession->Buffer); _consoleTextInputSession->SelectionStart = strlen(_consoleCurrentLine); break; - case CONSOLE_INPUT_HISTORY_NEXT: + case ConsoleInput::HistoryNext: if (_consoleHistoryIndex < _consoleHistoryCount - 1) { _consoleHistoryIndex++; @@ -87,13 +87,13 @@ void InGameConsole::Input(CONSOLE_INPUT input) ClearInput(); } break; - case CONSOLE_INPUT_SCROLL_PREVIOUS: + case ConsoleInput::ScrollPrevious: { int32_t scrollAmt = GetNumVisibleLines() - 1; Scroll(scrollAmt); break; } - case CONSOLE_INPUT_SCROLL_NEXT: + case ConsoleInput::ScrollNext: { int32_t scrollAmt = GetNumVisibleLines() - 1; Scroll(-scrollAmt); diff --git a/src/openrct2-ui/interface/InGameConsole.h b/src/openrct2-ui/interface/InGameConsole.h index a7e617e3cb..df1cf449cb 100644 --- a/src/openrct2-ui/interface/InGameConsole.h +++ b/src/openrct2-ui/interface/InGameConsole.h @@ -52,7 +52,7 @@ namespace OpenRCT2::Ui void Toggle(); void WriteLine(const std::string& s, uint32_t colourFormat) override; - void Input(CONSOLE_INPUT input); + void Input(ConsoleInput input); void RefreshCaret(); void Scroll(int32_t linesToScroll); diff --git a/src/openrct2/interface/InteractiveConsole.h b/src/openrct2/interface/InteractiveConsole.h index e78ce806cc..2cb845d282 100644 --- a/src/openrct2/interface/InteractiveConsole.h +++ b/src/openrct2/interface/InteractiveConsole.h @@ -19,15 +19,15 @@ struct rct_drawpixelinfo; struct TextInputSession; -enum CONSOLE_INPUT +enum class ConsoleInput : uint8_t { - CONSOLE_INPUT_NONE, - CONSOLE_INPUT_LINE_CLEAR, - CONSOLE_INPUT_LINE_EXECUTE, - CONSOLE_INPUT_HISTORY_PREVIOUS, - CONSOLE_INPUT_HISTORY_NEXT, - CONSOLE_INPUT_SCROLL_PREVIOUS, - CONSOLE_INPUT_SCROLL_NEXT, + None, + LineClear, + LineExecute, + HistoryPrevious, + HistoryNext, + ScrollPrevious, + ScrollNext, }; class InteractiveConsole