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Remove and replace C typedefs

`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
This commit is contained in:
Hielke Morsink
2018-02-14 09:42:26 +01:00
committed by Michael Steenbeek
parent 431c2a4e74
commit 55979a3fff
136 changed files with 696 additions and 724 deletions

View File

@@ -26,7 +26,7 @@
#include "Sprite.h"
#include "Footpath.h"
typedef bool (*map_animation_invalidate_event_handler)(sint32 x, sint32 y, sint32 baseZ);
using map_animation_invalidate_event_handler = bool (*)(sint32 x, sint32 y, sint32 baseZ);
static bool map_animation_invalidate(rct_map_animation *obj);