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Use ZStandard for Park and Replay Files (#24734)

This commit is contained in:
LRFLEW
2025-08-06 14:50:18 -05:00
committed by GitHub
parent 8ef4b207b9
commit 52e3c774bc
21 changed files with 284 additions and 61 deletions

View File

@@ -120,7 +120,7 @@ static bool ExportSave(MemoryStream& stream, std::unique_ptr<IContext>& context)
exporter->ExportObjectsList = objManager.GetPackableObjects();
auto& gameState = getGameState();
exporter->Export(gameState, stream);
exporter->Export(gameState, stream, OpenRCT2::kParkFileSaveCompressionLevel);
return true;
}