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Confine provisional paths to Footpath.cpp
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@@ -9,6 +9,7 @@
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#include "ViewportInteraction.h"
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#include "../ProvisionalElements.h"
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#include "../UiStringIds.h"
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#include "../windows/Window.h"
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#include "Viewport.h"
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@@ -629,7 +630,7 @@ namespace OpenRCT2::Ui
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{
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WindowBase* w = WindowFindByClass(WindowClass::Footpath);
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if (w != nullptr)
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FootpathProvisionalUpdate();
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FootpathUpdateProvisional();
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TileElement* tileElement2 = MapGetFirstElementAt(mapCoords);
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if (tileElement2 == nullptr)
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