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Move RideManager struct into its own compilation unit (#23379)

* Move RideManager struct into its own compilation unit

* Move RidesEndOfUsedRange into GameState_t

* Let RideManager keep a GameState_t& internally
This commit is contained in:
Aaron van Geffen
2024-12-11 15:54:45 +01:00
committed by GitHub
parent fb6c76d6c8
commit 4f32028e01
31 changed files with 207 additions and 136 deletions

View File

@@ -1,9 +1,4 @@
#include "TestData.h"
#include "openrct2/core/StringReader.h"
#include "openrct2/entity/Guest.h"
#include "openrct2/peep/GuestPathfinding.h"
#include "openrct2/ride/Station.h"
#include "openrct2/scenario/Scenario.h"
#include <gtest/gtest.h>
#include <memory>
@@ -12,7 +7,13 @@
#include <openrct2/OpenRCT2.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/core/String.hpp>
#include <openrct2/core/StringReader.h>
#include <openrct2/entity/Guest.h>
#include <openrct2/peep/GuestPathfinding.h>
#include <openrct2/platform/Platform.h>
#include <openrct2/ride/RideManager.hpp>
#include <openrct2/ride/Station.h>
#include <openrct2/scenario/Scenario.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Map.h>
#include <openrct2/world/tile_element/SurfaceElement.h>