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Move RideManager struct into its own compilation unit (#23379)

* Move RideManager struct into its own compilation unit

* Move RidesEndOfUsedRange into GameState_t

* Let RideManager keep a GameState_t& internally
This commit is contained in:
Aaron van Geffen
2024-12-11 15:54:45 +01:00
committed by GitHub
parent fb6c76d6c8
commit 4f32028e01
31 changed files with 207 additions and 136 deletions

View File

@@ -24,6 +24,7 @@
#include "object/ObjectManager.h"
#include "object/ObjectRepository.h"
#include "ride/RideData.h"
#include "ride/RideManager.hpp"
#include "ride/TrainManager.h"
#include "ride/Vehicle.h"
#include "scenario/Scenario.h"