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Refactor station covers to use ImageId
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@@ -41,8 +41,8 @@ void StationObject::Unload()
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gfx_object_free_images(BaseImageId, GetImageTable().GetCount());
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NameStringId = 0;
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BaseImageId = 0;
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ShelterImageId = 0;
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BaseImageId = ImageIndexUndefined;
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ShelterImageId = ImageIndexUndefined;
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}
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void StationObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
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