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Increase Sprite size to 0x200

This should allow for major refactoring of the sprite classes
This commit is contained in:
duncanspumpkin
2020-01-19 09:06:01 +00:00
parent b1e8caa575
commit 4e796ec92d
9 changed files with 22 additions and 22 deletions

View File

@@ -114,7 +114,7 @@ void crashed_vehicle_particle_update(rct_crashed_vehicle_particle* particle)
*/
void crash_splash_create(int32_t x, int32_t y, int32_t z)
{
rct_sprite_generic* sprite = &create_sprite(SPRITE_IDENTIFIER_MISC)->generic;
SpriteGeneric* sprite = &create_sprite(SPRITE_IDENTIFIER_MISC)->generic;
if (sprite != nullptr)
{
sprite->sprite_width = 33;