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https://github.com/OpenRCT2/OpenRCT2
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Increase Sprite size to 0x200
This should allow for major refactoring of the sprite classes
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@@ -377,7 +377,7 @@ void duck_remove_all()
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for (uint16_t spriteIndex = gSpriteListHead[SPRITE_LIST_MISC]; spriteIndex != SPRITE_INDEX_NULL;
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spriteIndex = nextSpriteIndex)
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{
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rct_sprite_generic* sprite = &(get_sprite(spriteIndex)->generic);
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SpriteGeneric* sprite = &(get_sprite(spriteIndex)->generic);
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nextSpriteIndex = sprite->next;
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if (sprite->type == SPRITE_MISC_DUCK)
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{
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