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Increase Sprite size to 0x200

This should allow for major refactoring of the sprite classes
This commit is contained in:
duncanspumpkin
2020-01-19 09:06:01 +00:00
parent b1e8caa575
commit 4e796ec92d
9 changed files with 22 additions and 22 deletions

View File

@@ -377,7 +377,7 @@ void duck_remove_all()
for (uint16_t spriteIndex = gSpriteListHead[SPRITE_LIST_MISC]; spriteIndex != SPRITE_INDEX_NULL;
spriteIndex = nextSpriteIndex)
{
rct_sprite_generic* sprite = &(get_sprite(spriteIndex)->generic);
SpriteGeneric* sprite = &(get_sprite(spriteIndex)->generic);
nextSpriteIndex = sprite->next;
if (sprite->type == SPRITE_MISC_DUCK)
{