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Rework path surface and railings descriptor handling
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@@ -24,6 +24,14 @@ void FootpathRailingsObject::Load()
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BridgeImageId = PreviewImageId + 37;
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RailingsImageId = PreviewImageId + 1;
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}
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_descriptor.Name = NameStringId;
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_descriptor.BridgeImage = BridgeImageId;
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_descriptor.PreviewImage = PreviewImageId;
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_descriptor.Flags = Flags;
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_descriptor.ScrollingMode = ScrollingMode;
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_descriptor.SupportType = SupportType;
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_descriptor.RailingsImage = RailingsImageId;
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}
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void FootpathRailingsObject::Unload()
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