diff --git a/src/openrct2/actions/StaffHireNewAction.cpp b/src/openrct2/actions/StaffHireNewAction.cpp index 49692d4648..e2ca9cd4b7 100644 --- a/src/openrct2/actions/StaffHireNewAction.cpp +++ b/src/openrct2/actions/StaffHireNewAction.cpp @@ -143,7 +143,7 @@ GameActions::Result::Ptr StaffHireNewAction::QueryExecute(bool execute) const else { newPeep->WindowInvalidateFlags = 0; - newPeep->Action = PeepActionType::None2; + newPeep->Action = PeepActionType::Walking; newPeep->SpecialSprite = 0; newPeep->ActionSpriteImageOffset = 0; newPeep->WalkingFrameNum = 0; diff --git a/src/openrct2/paint/sprite/Paint.Peep.cpp b/src/openrct2/paint/sprite/Paint.Peep.cpp index db04c2f376..5d29fc2d50 100644 --- a/src/openrct2/paint/sprite/Paint.Peep.cpp +++ b/src/openrct2/paint/sprite/Paint.Peep.cpp @@ -69,7 +69,7 @@ template<> void PaintEntity(paint_session* session, const Peep* peep, int32_t im PeepActionSpriteType actionSpriteType = peep->ActionSpriteType; uint8_t imageOffset = peep->ActionSpriteImageOffset; - if (peep->Action == PeepActionType::None1) + if (peep->Action == PeepActionType::Idle) { actionSpriteType = peep->NextActionSpriteType; imageOffset = 0; diff --git a/src/openrct2/peep/Guest.cpp b/src/openrct2/peep/Guest.cpp index 42be2a9684..c967a28100 100644 --- a/src/openrct2/peep/Guest.cpp +++ b/src/openrct2/peep/Guest.cpp @@ -223,178 +223,178 @@ static struct } PeepThoughtToActionMap[] = { { PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_RIDE }, { PeepActionType::EmptyPockets, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, { PeepActionType::Wow, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE }, { PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::Joy, PEEP_THOUGHT_ACTION_FLAG_RIDE }, { PeepActionType::CheckTime, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::Wave, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::Wave, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, { PeepActionType::Disgust, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::BeingWatched, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::ShakeHead, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_NO_FLAGS }, { PeepActionType::Joy, PEEP_THOUGHT_ACTION_NO_FLAGS }, - { PeepActionType::None2, PEEP_THOUGHT_ACTION_FLAG_RIDE }, + { PeepActionType::Walking, PEEP_THOUGHT_ACTION_FLAG_RIDE }, }; // These arrays contain the base minimum and maximum nausea ratings for peeps, based on their nausea tolerance level. @@ -474,7 +474,7 @@ void Guest::GivePassingPeepsPizza(Guest* passingPeep) int32_t otherPeepOppositeDirection = passingPeep->sprite_direction >> 3; if (peepDirection == otherPeepOppositeDirection) { - if (passingPeep->Action == PeepActionType::None1 || passingPeep->Action == PeepActionType::None2) + if (passingPeep->Action == PeepActionType::Idle || passingPeep->Action == PeepActionType::Walking) { passingPeep->Action = PeepActionType::Wave2; passingPeep->ActionFrame = 0; @@ -491,7 +491,7 @@ void Guest::MakePassingPeepsSick(Guest* passingPeep) if (passingPeep->State != PeepState::Walking) return; - if (passingPeep->Action == PeepActionType::None1 || passingPeep->Action == PeepActionType::None2) + if (passingPeep->Action == PeepActionType::Idle || passingPeep->Action == PeepActionType::Walking) { passingPeep->Action = PeepActionType::ThrowUp; passingPeep->ActionFrame = 0; @@ -536,7 +536,7 @@ void Guest::UpdateEasterEggInteractions() { if (scenario_rand() <= 1456) { - if (Action == PeepActionType::None1 || Action == PeepActionType::None2) + if (Action == PeepActionType::Idle || Action == PeepActionType::Walking) { Action = PeepActionType::Joy; ActionFrame = 0; @@ -744,7 +744,7 @@ void Guest::loc_68F9F3() { if ((scenario_rand() & 0xFF) <= static_cast((Nausea - 128) / 2)) { - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { Action = PeepActionType::ThrowUp; ActionFrame = 0; @@ -1236,7 +1236,7 @@ void Guest::UpdateSitting() MoveTo(loc); sprite_direction = ((Var37 + 2) & 3) * 8; - Action = PeepActionType::None1; + Action = PeepActionType::Idle; NextActionSpriteType = PeepActionSpriteType::SittingIdle; SwitchNextActionSpriteType(); @@ -1247,13 +1247,13 @@ void Guest::UpdateSitting() } else if (SittingSubState == PeepSittingSubState::SatDown) { - if (Action < PeepActionType::None1) + if (Action < PeepActionType::Idle) { UpdateAction(); - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) return; - Action = PeepActionType::None1; + Action = PeepActionType::Idle; TryGetUpFromSitting(); return; } @@ -2341,7 +2341,7 @@ void Guest::ChoseNotToGoOnRide(Ride* ride, bool peepAtRide, bool updateLastRide) void Guest::ReadMap() { - if (Action == PeepActionType::None1 || Action == PeepActionType::None2) + if (Action == PeepActionType::Idle || Action == PeepActionType::Walking) { Action = PeepActionType::ReadMap; ActionFrame = 0; @@ -3290,7 +3290,7 @@ void Guest::UpdateBuying() if (SubState == 1) { - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) { UpdateAction(); Invalidate(); @@ -4781,7 +4781,7 @@ void Guest::UpdateRideMazePathfinding() return; } - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { if (Energy > 64 && (scenario_rand() & 0xFFFF) <= 2427) { @@ -5174,7 +5174,7 @@ void Guest::UpdateWalking() if (PeepFlags & PEEP_FLAGS_WAVING) { - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { if ((0xFFFF & scenario_rand()) < 936) { @@ -5189,7 +5189,7 @@ void Guest::UpdateWalking() if (PeepFlags & PEEP_FLAGS_PHOTO) { - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { if ((0xFFFF & scenario_rand()) < 936) { @@ -5204,7 +5204,7 @@ void Guest::UpdateWalking() if (PeepFlags & PEEP_FLAGS_PAINTING) { - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { if ((0xFFFF & scenario_rand()) < 936) { @@ -5481,7 +5481,7 @@ void Guest::UpdateQueuing() uint8_t pathingResult; PerformNextAction(pathingResult); - if (Action < PeepActionType::None1) + if (Action < PeepActionType::Idle) return; if (SpriteType == PeepSpriteType::Normal) { @@ -5501,7 +5501,7 @@ void Guest::UpdateQueuing() } else { - if (!(TimeInQueue & 0x3F) && Action == PeepActionType::None1 && NextActionSpriteType == PeepActionSpriteType::WatchRide) + if (!(TimeInQueue & 0x3F) && Action == PeepActionType::Idle && NextActionSpriteType == PeepActionSpriteType::WatchRide) { switch (SpriteType) { @@ -5638,7 +5638,7 @@ void Guest::UpdateWatching() sprite_direction = (Var37 & 3) * 8; - Action = PeepActionType::None1; + Action = PeepActionType::Idle; NextActionSpriteType = PeepActionSpriteType::WatchRide; SwitchNextActionSpriteType(); @@ -5650,14 +5650,14 @@ void Guest::UpdateWatching() } else if (SubState == 1) { - if (Action < PeepActionType::None1) + if (Action < PeepActionType::Idle) { // 6917F6 UpdateAction(); Invalidate(); - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) return; - Action = PeepActionType::None1; + Action = PeepActionType::Idle; } else { @@ -5736,7 +5736,7 @@ void Guest::UpdateUsingBin() } case PeepUsingBinSubState::GoingBack: { - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) { UpdateAction(); Invalidate(); @@ -6592,8 +6592,8 @@ void Guest::SetSpriteType(PeepSpriteType new_sprite_type) ActionSpriteImageOffset = 0; WalkingFrameNum = 0; - if (Action >= PeepActionType::None1) - Action = PeepActionType::None2; + if (Action >= PeepActionType::Idle) + Action = PeepActionType::Walking; PeepFlags &= ~PEEP_FLAGS_SLOW_WALK; Guard::Assert(EnumValue(new_sprite_type) < std::size(gSpriteTypeToSlowWalkMap)); @@ -6607,13 +6607,13 @@ void Guest::SetSpriteType(PeepSpriteType new_sprite_type) if (State == PeepState::Sitting) { - Action = PeepActionType::None1; + Action = PeepActionType::Idle; NextActionSpriteType = PeepActionSpriteType::SittingIdle; SwitchNextActionSpriteType(); } if (State == PeepState::Watching) { - Action = PeepActionType::None1; + Action = PeepActionType::Idle; NextActionSpriteType = PeepActionSpriteType::WatchRide; SwitchNextActionSpriteType(); } @@ -6803,7 +6803,7 @@ void peep_thought_set_format_args(const rct_peep_thought* thought, Formatter& ft void Guest::InsertNewThought(PeepThoughtType thoughtType, uint8_t thoughtArguments) { PeepActionType newAction = PeepThoughtToActionMap[EnumValue(thoughtType)].action; - if (newAction != PeepActionType::None2 && this->Action >= PeepActionType::None1) + if (newAction != PeepActionType::Walking && this->Action >= PeepActionType::Idle) { Action = newAction; ActionFrame = 0; @@ -6930,7 +6930,7 @@ Guest* Guest::Generate(const CoordsXYZ& coords) peep->SpriteType = PeepSpriteType::Normal; peep->OutsideOfPark = true; peep->State = PeepState::Falling; - peep->Action = PeepActionType::None2; + peep->Action = PeepActionType::Walking; peep->SpecialSprite = 0; peep->ActionSpriteImageOffset = 0; peep->WalkingFrameNum = 0; @@ -7270,15 +7270,15 @@ bool Guest::UpdateQueuePosition(PeepActionType previous_action) } } - if (Action < PeepActionType::None1) + if (Action < PeepActionType::Idle) UpdateAction(); - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) return true; - Action = PeepActionType::None1; + Action = PeepActionType::Idle; NextActionSpriteType = PeepActionSpriteType::WatchRide; - if (previous_action != PeepActionType::None1) + if (previous_action != PeepActionType::Idle) Invalidate(); return true; } diff --git a/src/openrct2/peep/Peep.cpp b/src/openrct2/peep/Peep.cpp index daf4e082cc..b2b0d7de1b 100644 --- a/src/openrct2/peep/Peep.cpp +++ b/src/openrct2/peep/Peep.cpp @@ -307,7 +307,7 @@ bool Peep::CheckForPath() PeepActionSpriteType Peep::GetActionSpriteType() { - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { // PeepActionType::None1 or PeepActionType::None2 return PeepSpecialSpriteToSpriteTypeMap[SpecialSprite]; } @@ -318,7 +318,7 @@ PeepActionSpriteType Peep::GetActionSpriteType() else { openrct2_assert( - EnumValue(Action) >= std::size(PeepActionToSpriteTypeMap) && Action < PeepActionType::None1, + EnumValue(Action) >= std::size(PeepActionToSpriteTypeMap) && Action < PeepActionType::Idle, "Invalid peep action %u", EnumValue(Action)); return PeepActionSpriteType::None; } @@ -359,7 +359,7 @@ void Peep::SwitchToSpecialSprite(uint8_t special_sprite_id) SpecialSprite = special_sprite_id; // If NONE_1 or NONE_2 - if (Action >= PeepActionType::None1) + if (Action >= PeepActionType::Idle) { ActionSpriteImageOffset = 0; } @@ -392,9 +392,9 @@ std::optional Peep::UpdateAction() std::optional Peep::UpdateAction(int16_t& xy_distance) { _unk_F1AEF0 = ActionSpriteImageOffset; - if (Action == PeepActionType::None1) + if (Action == PeepActionType::Idle) { - Action = PeepActionType::None2; + Action = PeepActionType::Walking; } CoordsXY differenceLoc = GetLocation(); @@ -405,7 +405,7 @@ std::optional Peep::UpdateAction(int16_t& xy_distance) xy_distance = x_delta + y_delta; - if (Action == PeepActionType::None1 || Action == PeepActionType::None2) + if (Action == PeepActionType::Idle || Action == PeepActionType::Walking) { if (xy_distance <= DestinationTolerance) { @@ -449,7 +449,7 @@ std::optional Peep::UpdateAction(int16_t& xy_distance) if (ActionFrame >= peepAnimation[EnumValue(ActionSpriteType)].num_frames) { ActionSpriteImageOffset = 0; - Action = PeepActionType::None2; + Action = PeepActionType::Walking; UpdateCurrentActionSpriteType(); return { { x, y } }; } @@ -557,7 +557,7 @@ void Peep::PickupAbort(int32_t old_x) if (x != LOCATION_NULL) { SetState(PeepState::Falling); - Action = PeepActionType::None2; + Action = PeepActionType::Walking; SpecialSprite = 0; ActionSpriteImageOffset = 0; ActionSpriteType = PeepActionSpriteType::None; @@ -608,7 +608,7 @@ std::unique_ptr Peep::Place(const TileCoordsXYZ& location, { MoveTo(destination); SetState(PeepState::Falling); - Action = PeepActionType::None2; + Action = PeepActionType::Walking; SpecialSprite = 0; ActionSpriteImageOffset = 0; ActionSpriteType = PeepActionSpriteType::None; @@ -930,7 +930,7 @@ void Peep::Update() stepsToTake = 95; if ((PeepFlags & PEEP_FLAGS_SLOW_WALK) && State != PeepState::Queuing) stepsToTake /= 2; - if (Action == PeepActionType::None2 && (GetNextIsSloped())) + if (Action == PeepActionType::Walking && (GetNextIsSloped())) { stepsToTake /= 2; if (State == PeepState::Queuing) @@ -1248,7 +1248,7 @@ void peep_applause() peep_release_balloon(peep, peep->z + 9); // Clap - if ((peep->State == PeepState::Walking || peep->State == PeepState::Queuing) && peep->Action >= PeepActionType::None1) + if ((peep->State == PeepState::Walking || peep->State == PeepState::Queuing) && peep->Action >= PeepActionType::Idle) { peep->Action = PeepActionType::Clap; peep->ActionFrame = 0; @@ -2271,8 +2271,8 @@ void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result) pathing_result = 0; PeepActionType previousAction = Action; - if (Action == PeepActionType::None1) - Action = PeepActionType::None2; + if (Action == PeepActionType::Idle) + Action = PeepActionType::Walking; auto* guest = As(); if (State == PeepState::Queuing && guest != nullptr) diff --git a/src/openrct2/peep/Peep.h b/src/openrct2/peep/Peep.h index fe48f849bb..0eff61e9eb 100644 --- a/src/openrct2/peep/Peep.h +++ b/src/openrct2/peep/Peep.h @@ -314,8 +314,8 @@ enum class PeepActionType : uint8_t BeingWatched = 29, WithdrawMoney = 30, - None1 = 254, - None2 = 255, + Idle = 254, + Walking = 255, }; enum class PeepActionSpriteType : uint8_t diff --git a/src/openrct2/peep/Staff.cpp b/src/openrct2/peep/Staff.cpp index f4d0018d75..9c37c3d5fd 100644 --- a/src/openrct2/peep/Staff.cpp +++ b/src/openrct2/peep/Staff.cpp @@ -996,7 +996,7 @@ void Staff::EntertainerUpdateNearbyPeeps() const */ bool Staff::DoEntertainerPathFinding() { - if (((scenario_rand() & 0xFFFF) <= 0x4000) && (Action == PeepActionType::None1 || Action == PeepActionType::None2)) + if (((scenario_rand() & 0xFFFF) <= 0x4000) && (Action == PeepActionType::Idle || Action == PeepActionType::Walking)) { Action = (scenario_rand() & 1) ? PeepActionType::Wave2 : PeepActionType::Joy; ActionFrame = 0; @@ -1213,7 +1213,7 @@ void Staff::UpdateWatering() } else if (SubState == 1) { - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) { UpdateAction(); Invalidate(); @@ -1277,7 +1277,7 @@ void Staff::UpdateEmptyingBin() } else if (SubState == 1) { - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { StateReset(); return; @@ -1496,7 +1496,7 @@ void Staff::UpdateAnswering() } else if (SubState == 1) { - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { SubState = 2; peep_window_state_update(this); @@ -1791,8 +1791,8 @@ void Staff::Tick128UpdateStaff() SpriteType = newSpriteType; ActionSpriteImageOffset = 0; WalkingFrameNum = 0; - if (Action < PeepActionType::None1) - Action = PeepActionType::None2; + if (Action < PeepActionType::Idle) + Action = PeepActionType::Walking; PeepFlags &= ~PEEP_FLAGS_SLOW_WALK; if (gSpriteTypeToSlowWalkMap[EnumValue(newSpriteType)]) @@ -2184,7 +2184,7 @@ bool Staff::UpdateFixingFixVehicle(bool firstRun, const Ride* ride) UpdateCurrentActionSpriteType(); } - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { return true; } @@ -2226,7 +2226,7 @@ bool Staff::UpdateFixingFixVehicleMalfunction(bool firstRun, const Ride* ride) UpdateCurrentActionSpriteType(); } - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { return true; } @@ -2331,7 +2331,7 @@ bool Staff::UpdateFixingFixStationEnd(bool firstRun) UpdateCurrentActionSpriteType(); } - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { return true; } @@ -2444,7 +2444,7 @@ bool Staff::UpdateFixingFixStationStart(bool firstRun, const Ride* ride) UpdateCurrentActionSpriteType(); } - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { return true; } @@ -2472,7 +2472,7 @@ bool Staff::UpdateFixingFixStationBrakes(bool firstRun, Ride* ride) UpdateCurrentActionSpriteType(); } - if (Action == PeepActionType::None2) + if (Action == PeepActionType::Walking) { return true; } @@ -2564,7 +2564,7 @@ bool Staff::UpdateFixingFinishFixOrInspect(bool firstRun, int32_t steps, Ride* r UpdateCurrentActionSpriteType(); } - if (Action != PeepActionType::None2) + if (Action != PeepActionType::Walking) { UpdateAction(); Invalidate(); diff --git a/src/openrct2/world/MapAnimation.cpp b/src/openrct2/world/MapAnimation.cpp index 174ba7a82c..0d4bb2998b 100644 --- a/src/openrct2/world/MapAnimation.cpp +++ b/src/openrct2/world/MapAnimation.cpp @@ -199,7 +199,7 @@ static bool map_animation_invalidate_small_scenery(const CoordsXYZ& loc) continue; if (peep->z != loc.z) continue; - if (peep->Action < PeepActionType::None1) + if (peep->Action < PeepActionType::Idle) continue; peep->Action = PeepActionType::CheckTime;