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https://github.com/OpenRCT2/OpenRCT2
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Change GameState_t members to lowerCamelCase
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@@ -1084,7 +1084,7 @@ namespace OpenRCT2
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static void ViewportPaintWeatherGloom(DrawPixelInfo& dpi)
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{
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auto paletteId = ClimateGetWeatherGloomPaletteId(GetGameState().WeatherCurrent);
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auto paletteId = ClimateGetWeatherGloomPaletteId(getGameState().weatherCurrent);
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if (paletteId != FilterPaletteID::PaletteNull)
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{
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auto x = dpi.x;
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@@ -2044,12 +2044,12 @@ namespace OpenRCT2
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if (w != nullptr)
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{
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Viewport* viewport = w->viewport;
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auto& gameState = GetGameState();
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auto& gameState = getGameState();
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gameState.SavedView = ScreenCoordsXY{ viewport->ViewWidth() / 2, viewport->ViewHeight() / 2 } + viewport->viewPos;
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gameState.savedView = ScreenCoordsXY{ viewport->ViewWidth() / 2, viewport->ViewHeight() / 2 } + viewport->viewPos;
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gameState.SavedViewZoom = viewport->zoom;
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gameState.SavedViewRotation = viewport->rotation;
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gameState.savedViewZoom = viewport->zoom;
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gameState.savedViewRotation = viewport->rotation;
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}
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}
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} // namespace OpenRCT2
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